3.5 wondrous items
Magic Wondrous Items with one or many improving, reviewing, or removing templates present.
This site includes magic items from very many Paizo sources beyond just the core rulebooks. Scroll down to the bottom of this page or click here to see a complete listing. Wondrous items are varied and diverse. Some must be worn in a specific magic item slot in order to work, while others must merely be possessed and utilized. Anyone can use a wondrous item, unless the item specifies otherwise. There are two main categories of wondrous items: slotted and slotless.
3.5 wondrous items
Anyone can use a wondrous item unless specified otherwise in the description. Usually use-activated or command word , but details vary from item to item. An 01 result indicates the wondrous item is intelligent, indicates that something a design, inscription, or the like provides a clue to its function, and indicates no special qualities. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes. This amulet is a golden disk on a chain. It usually bears the image of a lion or other powerful animal. This device usually appears to be a black circular amulet, although any character looking closely at it sees a dark, moving swirl of color. The amulet allows its wearer to utilize plane shift. However, this is a difficult item to master. The user must make a DC 15 Intelligence check in order to get the amulet to take her to the plane and the specific location on that plane that she wants. This silver amulet protects the wearer from scrying and magical location just as a nondetection spell does. This item appears to be a large, sealed iron barrel, but it has a secret catch Search DC 20 to locate that opens a hatch in one end.
Cloak of the manta ray.
Amulet of Proof Against Detection and Location. Apparatus of the Crab. Boots of Striding and Springing. Boots of Teleportation. Bowl of Commanding Water Elementals. Bracers of Archery, Greater. Bracers of Archery, Lesser.
This is a catch-all category for anything that isn't a ring, staff, rod, weapon, et cetera. Anyone can use a wondrous item unless specified otherwise in the description. Wondrous items can be configured to do just about anything from create a breeze to improve ability scores. Many standard and non-standard wondrous items are described below. Blessed by ancient gods of luck, this amulet allows its wearer to change his fortune.
3.5 wondrous items
Amulet of Proof Against Detection and Location. Apparatus of the Crab. Boots of Striding and Springing. Boots of Teleportation. Bowl of Commanding Water Elementals. Bracers of Archery, Greater. Bracers of Archery, Lesser. Brazier of Commanding Fire Elementals.
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Heatmaker, Soup Pot. This choker grants you several qualities of a siren, including a captivating song and the ability to breathe water. Figurine of wondrous power ebony fly. She is compelled to answer any questions put to her in that time, but with each question she is free to make a separate DC 13 Will save. The effect produced in but 30 minutes of playing is equal to the work of humans laboring for three days. Bag of tricks, rust. These items appear to be wrist or arm guards. If a creature has multiple body parts that correspond to a single wondrous item slot, it can still only gain the benefit of one item of that slot. Ioun stone, incandescent blue sphere. A newly created robe of useful items always has two each of the following patches:. Pearl of power, 5th-level spell. This benefit does not increase the range of Commander Effects.
Anyone can use a wondrous item unless specified otherwise in the description.
Once control is assumed, another check is required each round to maintain it if the other creature is actively seeking to reassert its control. Any creature bound within them is affected as if a dimensional anchor spell were cast upon her no save. Dragon Scale Pants. The bottle can even be shared by multiple characters who pass it around. Faint divination; CL 1st; Craft Wondrous Item , detect chaos , detect evil , detect good , detect law ; Price 1, gp. Stone of Concentration. Wearing only one of the pair causes a character to become dizzy and, in effect, stunned for 1 round. This 6-inch-wide, 1-inch-high perforated golden vessel resembles thuribles found in places of worship. Once per day, when taking a full attack action as a swift action the wearer may make one additional attack with any weapon he is holding. Made from the blood of true dragons and enhanced by magic, the elixir grants powers of its associated creature to whomever drinks it. Blackflare Helm. The DM determines which abilities of a donor body are appropriate, and which are inappropriate, which abilities stack, and which do not. These spells in the following list cannot be cast into or out of the cube:.
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