5e reduce spell

5e reduce spell

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The Halfling had a glint of mischief in his eye when taunting the Orc. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect. If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once. This growth increases its size by one category — from Medium to Large, for example.

5e reduce spell

You cause the target to grow or shrink. An unwilling target may attempt a saving throw to resist the spell. If the target is a creature, all items worn or carried by it also change size with it, but an item dropped by the target immediately returns to normal size. Its size doubles in all dimensions and its weight increases eightfold. The target also has advantage on Strength checks and Strength saving throws. Its weapons also enlarge, dealing an extra 1d4 damage. Its size is halved in all dimensions and its weight decreases to one-eighth of its normal value. The target has disadvantage on Strength checks and Strength saving throws and its weapons shrink, dealing 1d4 less damage its attacks deal a minimum of 1 damage. When using a spell slot of 4th-level, you can cause the target and its gear to increase by two size categories—from Medium to Huge, for example. The target has advantage on Strength checks and Strength saving throws. Its weapons also enlarge, dealing an extra 2d4 damage.

Its size is halved in all dimensions and its weight decreases to one-eighth of its normal value. Gate Pass Gazette Issue

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5e reduce spell

You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect. If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once. This growth increases its size by one category — from Medium to Large, for example. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws.

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Gate Pass Gazette Issue 20 Added. Last edited: Feb 20, Search forums. Update your cookie preferences here. Gate Pass Gazette Issue 18 Added. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. I think Sage Advice tends to have a mentality about the rules that I find detrimental to actually fun play: they tend to read the rules rather literally, as though it were technical writing. If you shrink the hinges, the door will snap right off under it's own weight. Its size doubles in all dimensions and its weight increases eightfold. Please click here to visit the main Level Up: Advanced 5th Edition website. Replies 27 Views 3K. Would this mean the massive 40 ton block of stone that the dwarven fortress of Thorbardin uses in Dragonlance could be thwarted by a 2nd level spell because, technically, it's just one big door? I might allow the caster to make an arcana check as if it were an athletics check to break the door with the spell. Its weapons also enlarge, dealing an extra 1d4 damage. On a success, the spell has no effect.

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If it is, they'd make some sort of roll to overcome the ward. Update your cookie preferences here. It includes everything you need to play. If a player asked me if they could reduce a door, I'd say that we have a situation similar to what is discussed in the enlarge area. As such, no change would take place. Please be patient! A door isn't a place, although a guardhouse is. On a success, the spell has no effect. Searches must be at least 2 characters. DemoMonkey Hero.

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