ac6 balteus

Ac6 balteus

Balteus is arguably the first major gut check of Armored Core 6: Fires of Rubicon. Compared with all the other enemies you may have fought, ac6 balteus, nothing is like Balteus.

Then at the end of Chapter 1, the game pits you against an absolute beast of a fight in Balteus. This is a massive difficulty jump that stops almost everyone in their tracks. In truth, there are several ways to defeat Balteus in Armored Core 6. As mentioned above, you want a good mix of Impact damage alongside weapons with strong Direct Hit damage. Conversely, Direct Hits are what occur when you damage a staggered enemy, which is why weapons with high Direct Hit modifiers do so well. Ultimately, the loadout you pick for this will depend on your build and your playstyle. However, I find that going for a super bulky build works well here.

Ac6 balteus

It took us a minute to figure out all of these crafty tricks, but our blood, sweat, and tears paid off. There are many effective BALTEUS builds that focus on different aspects, but this build specializes in speed and evasion while also being able to attack from afar using the Laser Cannons when needed. Every other time focus on evasion. Before getting into this fight with Balteus, ensure your build is set up just right. You want to aim for about 11, health , so a medium build focusing on mobility is the way to go. We found the Tetrapod legs very useful as they let you easily hover and dodge incoming missiles. For your shoulders, we packed the Eight-pack Verticle Missile Launchers. Choose a chip that gives you better medium to close-range tracking to ensure your missile locks are quick enough. Balteus opens with a massive barrage of red missiles. A direct hit from this salvo will nuke half your health bar, so avoid it at all costs. Hit your boosters, charge right at it, then dodge left or right.

Ultimately, the loadout you pick for this will depend on your build and your playstyle.

If you've just died to Balteus and are looking for a guide to the last boss of Armored Core 6 chapter 1, I know what you're probably thinking: man, that was a lot of missiles. It was a lot of missiles. Balteus moves fast, has a tough shield, and fires missile volleys that even the bosses in bullet hell shmups would be envious of. It's a tough fight the first time you take it on, but luckily the right AC build makes Balteus much, much easier to handle. Here's how to build your AC to take down Balteus, and a guide to recognizing and avoiding this Armored Core 6 boss's most dangerous moves.

Armored Core 6 certainly doesn't hold back when it comes to difficulty, throwing challenging encounters at the player from the very beginning. Chapter 1 begins with a tricky boss fight designed to test player's skills with the controls, so it's only fitting that it ends with a similarly challenging fight that tests their skills. Unlike the first boss of Armored Core 6 , Balteus allows players to customize their AC before facing it. This is crucial, as Balteus can be very difficult when piloting an AC ill-suited to facing it. This makes assembling an AC that can handle it a part of the challenge, alongside the usual routine of learning its attacks and how to avoid each of them. Updated September 13th, : Balteus serves as one of the most punishing bosses in all of Armored Core 6 , especially for players who are unfamiliar with how the fight works. There are some solid builds out there to help deal with Balteus in AC6 but even with a proper build, the boss can still be rather imposing thanks to its many damaging attacks.

Ac6 balteus

In Armored Core 6: Fires of Rubicon , players will frequently find themselves working for one of the corporations vying for control of the Coral. One such company, "Arquebus," will eventually come into possession of a large quantity of PCA technology. This includes another model of Chapter 1's final boss, "Balteus. The first appearance of Balteus earlier in Armored Core 6 is a brutal boss battle that tests the player's skill at piloting an AC.

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The best wireless gaming keyboard in Keep an eye on its health bar as it lowers. Compared with all the other enemies you may have fought, nothing is like Balteus. Players should boost towards the arm it isn't striking with and then continue past it to create some distance and avoid the potential second slash. Reddit Pocket Flipboard Email. Table of contents. As mentioned above, you want a good mix of Impact damage alongside weapons with strong Direct Hit damage. Join the page discussion Tired of anon posting? Quick Boost away from the direction of the missiles. To handle this, either get scarce when it approaches or time your dodges well. Take this into consideration to know which direction you must dodge.

While there are a few tough fights in the first chapter of Armored Core 6 , all of them pale in comparison to its capstone boss. The fearsome PCA "Balteus" craft will fly in to intercept you right after you meet Ayre, and while she does give you some helpful tips to defeat it, it's still largely a battle that the game expects you to figure out and win by yourself.

Shotgun Fires its shotgun three times; the first two back-to-back, then a brief pause before the third. Vertical Missile Salvo Locks its ring vertically and fires an overhead salvo with a delayed release. Austin Ernst. Create as much distance as possible to allow the missiles to begin converging and then Assault Boost diagonally toward BALTEUS once they begin impacting at your position. In other words, keep your hope up as you fight against Balteus. The key to this boss is using the pulse gun, a weapon you probably haven't bought or spent much time with before this fight. The boss has, however, a couple of new attacks using flamethrower-arms that can easily end a run if you get hit more than once. Building for speed is preferable here, but both methods can work well. There are some solid builds out there to help deal with Balteus in AC6 but even with a proper build, the boss can still be rather imposing thanks to its many damaging attacks. Balteus can be a difficult fight, but it leaves itself open to counterattack after most of its missile salvos and also after firing the Bazooka.

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