baldurs gate 3 save the refugees

Baldurs gate 3 save the refugees

The tieflings are being forced out of Druid Grove by the Druid leader Kagha, however, there is a way to save the refugees and bring peace between them. The coordinates to the entrance to the Druid Grove is X:Y: This will be a battle between goblins and the baldurs gate 3 save the refugees on the outside.

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Baldurs gate 3 save the refugees

Save the Refugees is a Quest in Baldur's Gate 3. Save the Refugees can be acquired during Chapter One of the first Act. Completing Save the Refugees will progress the story forward. After speaking with Kagha, speak with Zevlor and take on the task to kill Kagha. Go back and kill Kagha and a few druids. Rath and his wolf stay out of the fight. This fight is played out outside of the grove too, where the druids attack the Tiefling refugees, but are ultimately defeated. After speaking with Kagha , open her chest somewhat hidden at the back of one of the rooms - it's a white chest, so you don't have to worry about stealing from it. If you follow this pointer to X, Y , you have a rather strong fight on your hands at the marked location. Next to the large tree base in the middle of this island, you'll find a Wooden Chest.

Tell him that you led Minthara's army, but that she's fallen for your trap.

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. There are many pivotal moments in Baldur's Gate 3. One of these needs to be resolved during Act 1, and it's the conflict between the Tieflings and Goblins. Regardless of your decision, a lot of people will die, and its up to you to find out which side wins. Our guide discusses the Baldur's Gate 3 Save the Refugees quest, particularly the key factors that should help you win the battle.

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. There are many pivotal moments in Baldur's Gate 3. One of these needs to be resolved during Act 1, and it's the conflict between the Tieflings and Goblins. Regardless of your decision, a lot of people will die, and its up to you to find out which side wins. Our guide discusses the Baldur's Gate 3 Save the Refugees quest, particularly the key factors that should help you win the battle. The Baldur's Gate 3 Save the Refugees quest has multiple stages and objectives. Our guide primarily deals with the battle itself, so here's a quick rundown of what you can expect prior to that:. Let's say that Minthara's army is ready to assault the camp, but you convinced her that you're on her side.

Baldurs gate 3 save the refugees

Although the tieflings you meet at the beginning of the game are guests of the druids, they are in mortal danger when the First Druid decides to kick them out. Whether the druids have the right to do it or not, players might not like the idea of letting the tieflings risk their lives moving somewhere else. After successfully defending The Hollow from the goblin attack, talk to Tiefling Zevlor, who will inform you about their predicament with the Druids of Emerald Grove. Head to the Druid Grove and have a conversation with Kagha. She will express her desire to close the grove and remove the Tiefling refugees to protect against goblin attacks.

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It might help us resolve the conflict in the grove. Help the Grove. Change language. Game is buggy. After speaking with Kagha , open her chest somewhat hidden at the back of one of the rooms - it's a white chest, so you don't have to worry about stealing from it. If Zevlor isn't ready to talk and you don't see the scout, then the scout must be stuck somewhere and is unable to path to Zevlor. Published: Jan 10, pm. While this might sound rough, the Goblin children need to be the first to go within the battle or they will alarm the entire camp and you will face all of the Goblins! If you saved everyone then Zevlor should immediately start berating one of the scouts who was waiting outside the gate. Baldur's Gate 3.

There are multiple paths to complete the quest, some with more bloodshed than others, but our walkthrough will guide you through all your options to let you pick the best path. A fight with goblins plus a bugbear and a warg will ensue, but luckily you have a few allies to help. Follow it down the steps until you come across another altercation, this time between some tieflings and druids.

Regardless of your decision, a lot of people will die, and its up to you to find out which side wins. Go inside and you will find a cage on the eastern side of the room below you, where Halsin is located in bear form. It is very important that you do not have Astarion in your party when going through the entrance. After killing the goblin leaders, the tieflings will be ready to leave for Baldur's Gate. However, this technically does resolve the conflict. Kagha plans to seal the grove shut, while Zevlor won't leave until the roads are safe. Tell him that you led Minthara's army, but that she's fallen for your trap. Our guide primarily deals with the battle itself, so here's a quick rundown of what you can expect prior to that:. Doing so will force you into combat with the leftover goblins at the entrance right after you went through a tough series of battles. Return to Zevlor. Help the tiefling leave. We should investigate further. We found a mysterious note addressed to Kagha. This is connected to the main quest involving the parasite that you and your allies have inside you. In the bag, is the helmet.

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