chiss ships

Chiss ships

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Chiss ships

Its complement of 48 fighters usually consisted of a mix of Advanced Clawcraft, Nssis-class Clawcraft, Chiss Heavy Fighters and Chiss Recon Fighters, and also carried compliments of AirStraeker atmospheric assault craft and troop landing craft. These weapons are a mix of energy and particle damage, and unlike laser weapons that only burn upon impact, masers also exert physical force when they impact upon a target. When a maser weapon hits a target it may push them in the opposite direction, especially in combat with vehicles and starships in atmosphere or space. The target can use a defensive action to make a piloting skill roll against Moderate Difficulty to negate this. Yet, Grand Admiral Thrawn did procure and use a working model of cloaking device when he undertook his campaign against the New Republic. Then-Captain Palleon came into possession of the cloaking device afterwards, and it is very likely that the Empire of the hand, and later perhaps the Chiss Ascendancy, have working cloak technology and use it extensively. Cloaking devices render any ships they are equipped to absolutely undetectable by other sensor systems in any way. However, the very ship using the cloak cannot use their own sensors, and are effectively blind while using them. A Force user could use their senses and powers to make great effect of a cloaking device, but among the Chiss such people may be rare. However, as proved by thrawn, cloaks have other uses besides hiding ships Dome Structure One distinct difference from most Star Destroyers was that the type lacked any obvious command superstructure, apparently in an attempt to deny attackers easy and visible targets. The most prominent feature was a large dome amidships, thought by Alliance observers to house cloaking equipment, but for the most part the planes of the armored hull were as blank as an expanse of duracrete, interrupted only by recessed weapons mountings. Offensive and Defensive Systems Like most Star Destroyer designs, the Chiss capital ships were powerful, but were also vulnerable to a concerted starfighter assault.

Where the Command variant only retains the Turbolaser. The Upgrade Slots:. As the Valkyries were made with swooping in and chiss ships, the Valkyries have little weaponry, but makes up for it in speed.

They rapidly repair hull damage but only enough to make the ship functional. The Saracen is the most powerful ship to ever be put in production under the Chiss Ascendancy, so expensive that only two could be made. The Saracen is heavily armed with more than a thousand armaments installed on its hull, including plasma cannons and mass drivers for devastating affect. It also includes very powerful shields that share the same principle as the shields on the Zeus-class dreadnaught, one primary that soaks up most the damage, and a second one that kicks in when the primary shield goes down. The Saracen also features one weapon that is new to the Chiss Naval Force, Null-burst projector; the Null-burst projector is a weapon designed to fire off a burst of negative energy at a target ship and disable all its crew for hours, leaving them vulnerable for destruction. The downside is that the weapon can only be fired once every few hours, it's charge time is extremely long.

The Chiss Star Destroyer somewhat resembled the m Victory -class Star Destroyer design still being used by the Galactic Federation of Free Alliances , but its gray hull was slightly longer and slimmer, giving it an aggressive, needle-shaped appearance. One distinct difference from most Star Destroyers was that the type lacked any obvious command superstructure, apparently in an attempt to deny attackers easy and visible targets. The most prominent feature was a large dome amidships, thought by Alliance observers to house cloaking equipment, but for the most part the planes of the armored hull were as blank as an expanse of duracrete, interrupted only by recessed weapons mountings. Like most Star Destroyer designs, the Chiss capital ships were powerful, but were also vulnerable to a concerted starfighter assault. Their precise capabilities are unknown, but the ships of the class were outfitted with Chiss versions of the range of equipment found aboard a typical Star Destroyer. The ships were outfitted with tractor beams projectors, ray shields , and particle shields , the last of which were capable of stopping a few kamikaze dartships but not an entire swarm on a suicide run. The launch complex of a Chiss Star Destroyer included capture bays to impound suspicious ships, and hangars supporting squadrons of Nssis -class Clawcraft. Although precise troop complement is unknown, it is likely that they could serve as platforms for the landing craft, AirStraekers and heavy surface equipment which Chiss fleets deployed from orbit during the Swarm War, and they could also enter a planetary atmosphere themselves to operate alongside surface troops.

Chiss ships

In a galaxy filled with beings and civilizations , their mystery has endured for years—and across two iterations of Star Wars canon. Part of the reason the Chiss are such a mystery to both us as Star Wars fans and the denizens of the galaxy far, far away is that their vast society exists in a region of the universe that is, for the most part, cut off from the reaches of the core worlds and the outer rim territories. Csilla, the heart of the Ascendancy and the homeworld of the Chiss, sits in the Unknown Regions: an area of space largely separated from what we know as the Star Wars galaxy by volatile spatial anomalies that made traversing there all but impossible for most ships.

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His ability aids your gunners in getting your black and blue dice off at longer ranges making him much more effective at using the Breachers and Spheres upgrades in this pack. This ship is designed for maximum shield and armor strength, sacrificing speed for maneuverability, and attack power for a defensive advantage when compared to the Ferox-Class Frigate. Retaining a recognizable TIE ball cockpit, it visually appears to be simply a larger cousin of the original Mk. This does mean there are only three other ships in the game that can bring them into battle. Fulfilling its scout role, the Warhawk II is equipped with a reactor, fast Hyperdrive, and advanced communications and recording systems. Hard Shutdown Mode:. The price of having additional systems, including a fast hyperdrive and shields, add to the ship's size and weight, slowing it down and limiting its maneuverability and speed and increasing cost. The Upgrade Slots:. You should upgrade or use an alternative browser. These missiles would release acid on impact that would eat into the hull and make ships more vulnerable to laser fire.

Master Qui-Gon , more to say, have you? It is requested that this article, or a section of this article, be expanded. See the request on the listing or on this article's talkpage.

They can act on their own, but were much more effective when in contact with a mothership to coordinate with. All Posts. It was also equipped with two tractor beams that could be used to board enemy ships where the troops aboard could charge in. The Nyr-class bomber was developed to fill the roll that the Chiss Navy lacked previously, a heavy strike fighter. These missiles would release acid on impact that would eat into the hull and make ships more vulnerable to laser fire. However, the very ship using the cloak cannot use their own sensors, and are effectively blind while using them. Recent Posts See All. Orn Update on this? The Hammerhead-Class Dreadnought serves as one of the deadliest ships in the Chiss Ascendancy military. Assault Concussion Missiles: 5.

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