Cyberpunk smg build
This is a guide to the best Update 2.
Submachine guns can have questionable effectiveness in certain games, but Cyberpunk has some ways to make them shine. These simplistic weapons can unleash some heavy damage in the right hands, and their status as a lightweight mid-range firearm allows them to benefit from more perks than other methods of attack. Every Cyberpunk player should at least consider the benefits of making the best SMG build possible. The Reflexes tree contains SMG-related perks, with many of them also affecting assault rifles. The top of the tree has two separate perks for each weapon class, though, so be careful when selecting your choices. You can partner an SMG with an assault rifle for some fairly great effectiveness as a result of this mix.
Cyberpunk smg build
By equipping Smart Link Cyberware we can take advantage of the automatic targeting system of these Weapons that allows you to hip fire while constant running and gunning, without the need to slow down to aim. This Build plays a bit like Neo from the Matrix, as you can also slow down time. Attributes needed for this Build are Reflexes and Body , as well as Cool. It also allows you to gain better Assault Perks , which are needed for this Build. Body is needed to increase your Health, Stamina and to gain access to some Athletics Perks and Annihilation Perks which will help increase your damage as well as keep you alive. Cool is needed to gain the benefit of Cold Blood and to unlock better Cold Blood Perks which make it more effective. The added Critical Damage and Resistances is just an added bonus. This is because there are some excellent passives needed in Athletics and Annihilation that will not only help keep you alive, but also improve your damage. Bullseye — This Perk increases your damage with these Weapons while aiming, which you will do sometimes. Executioner — This Perk increases your damage against enemies that have more than half their Health. This will be quite often so this is a really good Perk to have. Duck Hunter — This Perk increases your damage against moving enemies. Max this out. With the setup we use you should gain this benefit nearly every time you reload.
Muscle Memory and Multitasker — Allows you to reload and shoot while sprinting, sliding, and vaulting. Targeting Prism. Driver Update.
The best Cyberpunk builds are ways of mixing certain attributes, perks and skills to deadly effect, merging various qualities to create "classes". Sure, classes don't exist in Cyberpunk per se, but it's a helpful framework for what you're attempted to create and helps keep you focused. If there's a specific Cyberpunk build you'd like to make, then here are some things to try out. Cyberpunk tips Cyberpunk length Cyberpunk map Cyberpunk lifepath Cyberpunk hacking Cyberpunk weapons Cyberpunk Mantis Blades Cyberpunk romance options Cyberpunk level cap Cyberpunk endings Cyberpunk bugs Cyberpunk crashes Cyberpunk fastest cars Cyberpunk cheats. This Cyberpunk assault build is essentially an all guns blazing, soldier class that can be used for pretty much every encounter as long as it's loud. For this, you'll want to level up strength-related attributes and get perks that assist combat. How to steal cars in Cyberpunk How to make money in Cyberpunk How to respec in Cyberpunk How to holster your weapon in Cyberpunk Can you change your appearance in Cyberpunk Cyberpunk Overheat attack guide How many acts are in Cyberpunk ?
The way the Big Brain Build works is that it takes advantage of the Legendary version of Short Circuit, which shocks enemies when you Critically Hit them with a Weapon. This means that every single Critical Hit will not only deal its own damage, but additional damage based on your Short Circuit Damage and your Critical Hit multiplier as well. Shotguns, however, only count as one shot, even though there are multiple pellets. The Attributes needed for this Build are Intelligence and nothing else really, but anything that helps Critical Chance is good, and the best way to do that is by maxing out Cool in order to get the final bonus from Cold Blood. Then you can begin pumping Cool or Reflexes as you see fit. Bloodware — This extremely simple Perk just increases the damage of your Quickhacks.
Cyberpunk smg build
The build is a very powerful setup for those who are looking for a "Commando" setup. Your main weapon will be Assault Rifle which can be used both with a silencer and without. This means that you can engage in stealth if the situation requires it.
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Just started a new playthrough on very hard, wanted to try an SMG based build for the first time since I've pretty much neglected the whole weapon class in all my play time. Cyberware Malfunction. Divided We Stand. In order to play a Smart Shooter you will absolutely have to have a Smart Weapon of some sort, since you cannot use the auto-targeting feature without a weapon of this type. Best Character Builds. Once you start getting smart weapon perks, you'll be able to get a bigger targeting reticle for your guns and improved target locking. Submachine Fun. Max it out as soon as you can. Calm Mind. A Smart Link is required to use the smart targeting function of smart weapons. Executioner — This Perk increases your damage against enemies that have more than half their Health. Power Surge. Cyberpunk Phantom Liberty. The contents we provide on this site were created personally by members of the Game8 editorial department. On top of that, you should be thinking in terms of short, long, and extreme range on your weapons which really translates to pistol, rifle, sniper ammo rather than actual range because it seems all guns in the game are capable of shooting at the same range, especially when fired by enemies.
By equipping Smart Link Cyberware we can take advantage of the automatic targeting system of these Weapons that allows you to hip fire while constant running and gunning, without the need to slow down to aim. This Build plays a bit like Neo from the Matrix, as you can also slow down time. Attributes needed for this Build are Reflexes and Body , as well as Cool.
Can't Touch This. And they're kind of fun too. Cyberware Malfunction cannot be used on the same enemy again. This means that you can endlessly shoot without ever reloading and breaking target locks from the Target Lock Transfer perk as long as you keep switching between two smart SMGs. This build has two main attributes: Intelligence for smart weapon and quickhacks perks and Reflexes for submachine gun and mobility perks. Muscle Memory Multitasker. Edgerunner has a chance to activate Fury , which gives you a damage boost. I kind of like shot gun with SMG because I use them so rarely that I always have lots of shot gun ammo on hand partially because the fire so slow. Shoot to Chill. Opinions about an article or post go here. Adam Smasher Build.
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