dark souls 3 lore

Dark souls 3 lore

Warning: Massive spoilers ahead, don't keep reading if you want to deduce things by yourself or haven't beaten the game yet. Everything that is speculation will be tagged under theory or written with words that express uncertainty.

Releasing in to widespread critical fanfare, Dark Souls 3 provided a near-perfect send off for the franchise. With arguably the best environmental design in the series, the best weapon and armor variety , and a healthy dose of fan-service, Dark Souls 3 was a hit with critics and fans, even despite some complaints about the lack of an interconnected world. One element of Dark Souls 3 that was almost universally praised was its boss design. A staple of any From Software game, Dark Souls 3 featured a plethora of thrilling boss battles, each one more unique than the last. While Dark Souls and Dark Souls 2 had some amazing fights, some consider Dark Souls 3 's boss fights to be the most compelling in the franchise, both in terms of their mechanics and lore. The first boss players will face off against, Iudex Gundyr was once a Champion of Ash himself, and he had the goal of linking the First Flame much like the player. However, Gundyr arrived too late, and found a Firelink Shrine that was void of fire, plunged into darkness.

Dark souls 3 lore

Dark Souls 3, and in fact all of the Souls games, have left much to be discovered by us, the players. The story is shrouded in secrecy, and your motives are often left untold unless you dig deep into the items, areas and people around you for answers. Below is just one interpretation of the lore of Dark Souls 3, how it connects to the rest of the series, and where it leaves us by the end of the game. There's a very good chance you agree or disagree with parts of or all of this lore, and that's fine! Let us know down below what you thought, and if there's an item or description we missed that you think might add to the lore! This page covers some of the basics of the lore, the beginning of the game, our motives and who we play and finally how the world got to the point it's currently at. However, there are other pages covering more specific details, which can be seen just below. The flame is fading, and in fact, nearly out. The ashes that remain are hungry for a new fire, but there is nothing there. Why has the flame faded? Well, typically, a hero will rise up and link the flame, the age of fire will renew, the Curse recedes and an age of peace will reign for countless years until the Curse returns. What if no one links the flame? With no one there, with no new soul to infuse its strength, the fire is fading, and the darkness is starting to overpower the light. This is a new scenario for us to be in, where we are no longer in a world where the fire still has some power left.

No its not.

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Warning: Massive spoilers ahead, don't keep reading if you want to deduce things by yourself or haven't beaten the game yet. Everything that is speculation will be tagged under theory or written with words that express uncertainty. If you have your own theory regarding a specific matter, please write it down next to the others. Keep in mind that a significant amount Dark Souls lore is up for interpretation so, compiling conclusive facts about it is easier said than done ,and that what is here isn't exhaustive. Dark Souls 3 takes place in a transitory place, revolving around the first flame and the cycle of fire and dark. You play as a protagonist whose goal is to find and return the five Lords of Cinder to their thrones at Firelink Shrine in order to link the flame again. The protagonist is known as an Unkindled , a kind of Undead, although it is never fully enunciated upon what differentiates an Unkindled from other Undead. There are implications that an Unkindled is the remains of an Undead warrior who failed to link the flame and, as a result, burned their bodies into ash.

Dark souls 3 lore

In the beginning , there were some boring dragons, and a few humanoids living underground. Fire appeared, the people took control of it, and a naked dragon betrayed their kind to help the humans take over. They ruled for a while, but as with any good party, the fire started to fade. The who and why of its bleak fantasy world are detailed in broad strokes through item descriptions, environmental clues, enemy design, and NPC storylines. With Dark Souls 3's arrival, players new and old might be looking for a way to catch up on the backstory. And while it's fine to play in a vacuum, certain moments are made stronger through a general understanding of what happened in the previous Souls games. They're meant to echo one another, each taking on the cyclical, tragic nature of history, as siphoned through a dreamlike fantasy funnel.

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Time and space are convoluted in Dark Souls, and this appears to apply to places as well as people. Dark Souls 3, and in fact all of the Souls games, have left much to be discovered by us, the players. As one of the Unkindled, and with the Fire Keeper's help, we can effectively consume collected souls and become stronger. The landscape and surroundings, of massive endless mountains and rows of graves on a gradually ascending slope, as well as the presence of the crow, seems to imply that this area is the same location as the Undead Asylum. However, the darkness--whether of the Dark Soul or Humanity--is shown not to be inherintely evil, but rather torture and mistreatment of the darkness created the Abyss. They are awakened by the tolling of a bell that rings when the First Flame is in danger of fading. Fire was discovered, and this wasnt simple flame. Lothric refused to relink the Flame, choosing instead to allow the Flame to fade as he watched it from a distance with his brother. Old Demon King is one of the last demons, and pretty much purpose of him in this game is to show us that demon realm is at the bring of destruction. As we said, someone must link the flame at the Kiln of the First Flame. After years of this, the Greatwood was transformed into a cursed abomination. It seems that neither tending the flame, or their faith, could save them. In the outside graveyard, those undead the graveyard contained walk around endlessly, utterly hollow.

Dark Souls 3, and in fact all of the Souls games, have left much to be discovered by us, the players. The story is shrouded in secrecy, and your motives are often left untold unless you dig deep into the items, areas and people around you for answers.

It could be that, after killing so many humans and enjoying the suffering from his victims while they were being eaten alive, he disrupted a significant amount of the dark soul, turning himself into an abyss like creature. The mangrubs seem to despise each other, for in front of her chamber lie dozens of impaled mangrubs, apparently at the hands of their own. Though bestowed a crown of royalty, Wolnir desired more. This is elaborated on in DS3 where The Nameless King is implied to be this son Gwynevere, the beloved daughter of Gwyn, would become the Goddess of fertility and bounty, and become the foundation of the healing miracles. On the far side of the cavern, a shrine to death appears to have been made, with carvings of men similar to those found in Nito's catacombs and skulls and candles rest on piles and piles of vertebrae, the so called "Shackles of the Gods," that piece of man responsible for their sanity, forming the "family" of those that fear going hollow. Fonts of afterbirth-like blood pour persistently from this alcove down the walls to the floor below. Everything that is speculation will be tagged under theory or written with words that express uncertainty. Retrieved May 19, We also fight against a manifestation of all Undead who linked the fire, that is, the Soul of Cinder, who seems to be good at all fighting styles. That's why we have to slay those lords ourselves, and bring their souls to thrones. The population of The Undead Settlement are presumably all undead, and of an almost, but not quite, hollowed sort, speaking in the gibbering moans of hollows, but behaving in an organized fashion, carrying out their horrific daily lives.

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