Dead rising 3 fps unlock
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One of the first things we discovered when we began testing the PC version of Dead Rising 3 this week is that the Capcom game ships with a 30 frames-per-second cap that cannot be adjusted within the options screen. Instead, in order to unlock higher frame-rates you need to generate your own custom user. And not only that, but the game defaults to p resolution, so you have to dig deep into the options to access higher pixel-counts. However, an unlocked frame-rate isn't the developer's preferred option, with Capcom suggesting that the game has been optimised for 30fps, warning that unlocking the frame-rate is done at the user's discretion and that performance is not guaranteed. We tested the unlock and there doesn't appear to be any artificial limitation on performance. Animations work fine, physics operate exactly as they should at the higher frame-rate, and gameplay doesn't suffer in any way. However, the game does have frame-pacing issues with a 30fps lock, and we had to use Nvidia's half-rate refresh GPU control panel option, in combination with the frame-rate lock in Riva Tuner Statistics Server a part of MSI Afterburner , to fix that as well.
Dead rising 3 fps unlock
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One of the first things we discovered when we began testing the PC version of Dead Rising 3 this week is that the Capcom game ships with a 30 frames-per-second cap that cannot be adjusted within the options screen. Instead, in order to unlock higher frame-rates you need to generate your own custom user. And not only that, but the game defaults to p resolution, so you have to dig deep into the options to access higher pixel-counts. However, an unlocked frame-rate isn't the developer's preferred option, with Capcom suggesting that the game has been optimised for 30fps, warning that unlocking the frame-rate is done at the user's discretion and that performance is not guaranteed. We tested the unlock and there doesn't appear to be any artificial limitation on performance. Animations work fine, physics operate exactly as they should at the higher frame-rate, and gameplay doesn't suffer in any way. However, the game does have frame-pacing issues with a 30fps lock, and we had to use Nvidia's half-rate refresh GPU control panel option, in combination with the frame-rate lock in Riva Tuner Statistics Server a part of MSI Afterburner , to fix that as well. Based on our initial testing, if you're looking to lock performance at p and 60fps on max settings then you are going to require some serious PC horsepower anyway. CPU utilisation averages at 70 per cent with the occasional per cent spike, while the GPU hits 95 to per cent load throughout. Lowering resolution to p and p sees GPU utilisation drop to 90 per cent and 75 per cent respectively, while CPU usage remains unchanged.
Dead rising 3 fps unlock
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Dead Rising 3 Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Dead Rising 3.
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Store Page. Flab 21 Sep, pm. Does anyone know why this is happening? However, the game does have frame-pacing issues with a 30fps lock, and we had to use Nvidia's half-rate refresh GPU control panel option, in combination with the frame-rate lock in Riva Tuner Statistics Server a part of MSI Afterburner , to fix that as well. Thanks OP, and thanks Loot Bandit your advice worked for me. You need to sign in or create an account to do that. Feature What is going on with layoffs in the video games industry? This doesn't work for me and it's pissing me off. Capcom Humble Bundle lets you pay what you want for DmC. Lowering resolution to p and p sees GPU utilisation drop to 90 per cent and 75 per cent respectively, while CPU usage remains unchanged. That's a whole lot of horsepower, bearing in mind we have four Intel cores running flat-out at 4.
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Languages: English. How to solve it? Some geospatial data on this website is provided by geonames. Turning off hyper-threading, utilisation across four physical cores still hit 60 per cent. And not only that, but the game defaults to p resolution, so you have to dig deep into the options to access higher pixel-counts. I play the 3rd generation. Supporters Game of the Week: Snufkin's adventures in Moonminvalley show how finely judged a licensed game can be. Let's put it this way - we also ran the game briefly on a six-core i7 K system with a 6GB GTX Titan and we still couldn't achieve a locked 60fps. Dead Rising studio Capcom Vancouver has been shut down. It has been Dead Rising: Watchtower comes to Xbox a week early. Does anyone know why this is happening? It is only visible to you.
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