dnd spore druid

Dnd spore druid

The Circle of Dnd spore druid Druid is a complex, challenging subclass. It offers a number of interesting features which will ensure that no part of your turn goes unused, and that you always have something interesting to do. However, it is complicated to build and play, and players will need to make complex risk-reward decisions almost constantly.

The Circle of Spores was a druidic circle whose members revered the inherent power of mold and other fungi, specifically their role in the maintaining the balance between life, death, and undeath. These druids believed that mold and fungi held the power to transform decaying organic material into new, and strangely beautiful, forms of existence. They held true that the ongoing cycle of life and death were integral to the balance of the natural world. To them, death was not an end, but rather a new beginning. Unlike other practitioners, Circle of Spores druids did not believe undead were abominations of nature, but rather a third alternative to life and death. Undead beings that sought to snuff out all life, or cheat a deserved death however, were considered abhorrent. For nature to be in balance, all three aspects of existence should be in approximate fluctuation with the other two.

Dnd spore druid

Instead of focusing on verdant blooms of green, or transforming into majestic beasts, a Spore Druid looks at the decomposers that form a vital part of the ecosystem. While mushrooms may normally lurk in the darkness, a Spore Druid thrives on the frontline. Just as mushrooms are closer to animals than plants, a spore druid can play closer to a martial class than a ranged spellcaster. Focusing on melee damage, survivability, and poison damage the spore druid has very different build and roleplaying considerations to the more traditional tree huggers. Spore Druids play differently to most other subclasses; not using your wildshape to take animal form means that you can't make use of a beast's large pool of hitpoints to protect yourself , and not focusing on long range attack and support spells means that you can't position yourself away from melee combat as easily. This raises the importance of ability scores that aid your survivability. Spore druids spend more time in close range than any other, in order to make use of their subclass features. A high constitution gives you the hitpoints to survive in these situations. It is also rather flavourful for a Fungal Druid to be hard to kill, like a persistent mould. Your spellcasting improves with your wisdom.

Spreading Spores At 10th level, you gain the ability to seed an area with deadly spores, dnd spore druid. As they progressed in their order, Circle of Spore druids skill drain access to the following arcane spells : chill touchblindness or deafnessgentle reposeanimate deadgaseous formblightconfusioncloudkilland contagion.

Stay Logged On. New OOTS t-shirts, ornaments, mugs, bags, and more. Results 1 to 14 of Thread: Any reviews on the Spore Druid? Thread Tools Show Printable Version. Any reviews on the Spore Druid?

The Circle of Spores Druid is a complex, challenging subclass. It offers a number of interesting features which will ensure that no part of your turn goes unused, and that you always have something interesting to do. However, it is complicated to build and play, and players will need to make complex risk-reward decisions almost constantly. For more information on the Druid, see our Druid Handbook. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows.

Dnd spore druid

Druids of the Circle of Spores find beauty in decay. They see within mold and other fungi the ability to transform lifeless material into abundant, albeit somewhat strange, life. These druids believe that life and death are portions of a grand cycle, with one leading to the other and then back again. Death is not the end of life, but instead a change of state that sees life shift into a new form. Druids of this circle have a complex relationship with the undead. Unlike most other druids, they see nothing inherently wrong with undeath, which they consider to be a companion to life and death. However, these druids believe that the natural cycle is healthiest when each segment of it is vibrant and changing. Undead that seek to replace all life with undeath, or avoid passing to a final rest, violate the cycle and must be thwarted. Your symbiotic link to fungus and your ability to tap into the cycle of life and death grants you access to certain spells.

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Originally Posted by elyktsorb. Spore druids work close to the front lines due to their melee-focused play style. How to Build Video Game Characters. Getting higher up to pull up a Zombie with 1 HP for either small amount of DPR or at the very least another target to pull damage off another ally. See above for information on core halflings traits. These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. If you gain access to a spell that doesn't appear on the druid spell list, the spell is nonetheless a druid spell for you. Druidcraft offers a range of utility features that Druids may enjoy, but lacks the versatility of prestidigitation and the intimidation power of thaumaturgy. Player's Handbook 5th edition. It also gives a foraging ability that can keep an entire party supplied in the wilderness. Yeah, I don't really vibe with that statement since it makes 0 sense. We kind of kept going in unpredictable ways for him to keep up. Just as mushrooms are closer to animals than plants, a spore druid can play closer to a martial class than a ranged spellcaster.

Druids are a very versatile class. Their spell list has a lot of unique options.

Summoning Zombies as a reaction was also fun. Instead of focusing on verdant blooms of green, or transforming into majestic beasts, a Spore Druid looks at the decomposers that form a vital part of the ecosystem. For more guidance on spells, see our Druid Spells Breakdown. My thoughts.. Most importantly, a high Wisdom score bolsters their spellcasting. Firstly the Poison damage is garbage, if you are going to be playing a campaign where poison damage is heavily resisted by, or is ineffective against most of the enemies in it, I would recommend not playing this subclass. What is canon? The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Current Wiki. Tasha's Cauldron of Everything. Death isn't the end of life, but instead a change of state that sees life shift into a new form. Spreading Spores At 10th level, you gain the ability to seed an area with deadly spores. Cast something like Entangle to keep enemies from moving away quickly, then throw your spores on top of them. I tried not to do it often, because it felt like it stole the spotlight from other players, but when we where in a tight place or we needed an ace in the hole to beat a boss, I'd conjur 8 velociraptors and 4 zombies and just drown the boss in teeth. Move on.

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