Doug rattmann
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Delusional, running low on medication and traveling with what he sees to be a talking Weighted Companion Cube , he watches from the shadows as Chell is put through GLaDOS ' testing course. Although he is never spotted in-game in any of the playable Portal series, his refuge areas referred to as dens can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the warning phrase "The cake is a lie" can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing. Following Chell's conflict with GLaDOS after her escape from the testing tracks, the Lab Rat comic details Rattmann's point of view after the events of Portal in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS. His joy is short lived as he witnesses an unconscious Chell being dragged back into the facility by the Party Escort Bot. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation. He is injured in the process when he is shot by Turrets that are still left in nearby test chambers.
Doug rattmann
Prior to the events of Portal while GLaDOS began flooding the entire facility with neurotoxin , Rattmann is the only known employee to have survived. A paranoid schizophrenic , he is dependent on anti-psychotic medication as a means of keeping him sane. Rattmann does not appear in-game in any form, instead leaving behind paintings and murals which can be found throughout the backstage of various testing chambers in Portal and the single-player campaign of Portal 2. Prepared for the outcome, he survives the initial attempts to kill him and proceeds to sneak through parts of the facility, avoiding GLaDOS who is actively hunting him. Acting on a 'hunch', he breaks into the test subjects' filing room and arranges Chell 's name to the top of the test subject roster, [3] leading to the events in Portal. Delusional, running low on medication and travelling with what he sees to be a talking Weighted Companion Cube , he watches from the shadows as Chell is put through GLaDOS ' testing course. Although he is never spotted in-game in any of the playable Portal series, his refuge areas referred to as dens can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the warning phrase "The cake is a lie" can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing. Following Chell's conflict with GLaDOS after her escape from the testing tracks, the Lab Rat comic details Rattmann's point of view after the events of Portal in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS. His joy is short-lived as he witnesses an unconscious Chell being dragged back into the facility by the Party Escort Bot. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation.
Current Wiki. Rattmann asking for something.
During his testing period, he went slightly mad and left messages of help and warning on the walls. Although unseen for the entirety of both games, his scribblings make him an established presence in Portal and Portal 2 , but at the time of the latter, he appears to have died. Doug Rattmann was an Aperture Science employee charged with the maintenance of the Aperture Image Format , an interactive graphics format created in When GLaDOS was activated back then, she became self-aware, locked down the facility, and flooded the Enrichment Center with deadly neurotoxins. He was then apparently forced to utilize the Aperture Science Handheld Portal Device through a series of Test Chambers, where he slowly lost his sanity. Because of his higher level employee status, Rattmann was able to manipulate the Test Chambers to let him into the maintenance areas, where he lived for undetermined periods of time, in areas nicknamed "Ratman Dens".
Portal 2: Lab Rat is a comic made to bridge the gap between Portal and Portal 2. The first part of the comic was published April 8, ; the second part was released April 11, Lab Rat is a full in-house production that was entirely supervised by Valve. Part 1 follows a clearly disheveled Doug Rattmann during the events of Portal. While painting a mural of Chell and having a monologue about reality, he notices Chell awake and completing a test in the Enrichment Center.
Doug rattmann
Introduced through his murals in Portal , his story was expanded in Portal 2: Lab Rat. When working for Aperture Science, Rattmann was charged with the maintenance of the Aperture Image Format , an interactive graphics format created in He had access to Aperture Science's bulletin board system , with the login "drattmann" and the password "h0nee". Henry praised their technological advances, stating that artificial consciousness is the next frontier. Doug was not convinced by this since GLaDOS attempted to kill everyone each time she was turned on, forcing them to switch her off.
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Back in the facility, he discovers that Chell has been placed in a Cryo-Chamber in the Relaxation Center. Superstition, perceiving inanimate objects as alive, and hallucinations I'm not hallucinating. Support the Wiki. A lie. The second line is a reference to the Smooth Jazz. After Chell escapes incineration at the hands of GLaDOS in Test Chamber 19 , she finds more and more of Rattmann's scribblings of help and warning, and the directions he previously laid to guide her through the hazardous innards of the facility. Rattmann, apparently obsessed with the Companion Cube. Leave me alone! Additional scribblings are slated to be seen in Portal 2 , indicating he survived some time after GLaDOS's partial destruction. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation. Read at your own risk! Also used to cross out the cake image in the fourth Ratman den. Doug Rattmann. During the events of the single-player campaign of Portal 2 , Rattmann's fate is left unknown. Upon regaining consciousness, he falls back into his psychosis, discovering that he can no longer rescue Chell.
Prior to the events of Portal while GLaDOS began flooding the entire facility with neurotoxin , Rattmann is the only known employee to have survived.
Doug was not convinced by the progress, since GLaDOS attempted to kill everyone each time she was turned on, forcing them to switch her off. In an interview from March 26, , Valve said that he has died some time after the events of Portal. Makeshift bed made from Aperture Science boxes found in Ratman dens. Used several times to indicate an exits. Found in most places where Rattmann has been. To complete it, an Aperture Science Radio must be taken into one of the Rattmann dens specifically, the one where the radio is received because the Aperture Science Vital Apparatus Vent is full of garbage. Introduced through his murals in Portal , his story was expanded in Portal 2: Lab Rat. However, as time passed when he was trapped in the facility, he grew increasingly insane, and started being obsessed with the Companion Cube. Una estructura artificial creada por el intercambio de iones de calcio de millones de sinapsis neuronales. The left part consists of separate words mixed with hearts and pictures of the Companion Cube in situ. Instalar o Steam.
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