Dwarf fortress nobles
Nobles are snotty, good-for-nothing parasites dwarves elevated to a position of "rule" or so they think over your fortress. They provide dwarf fortress nobles critical happiness bonus to unhappy and stressed dwarves, who will yell at or cry on the nobles, and are also responsible for interacting with outpost liaisons.
Some nobles can make onerous demands that leads to them having an unfortunate accident. You can list nobles via the "nobles and administrators screen" Template:K. You can scroll through the list with Template:K and Template:K , then press Template:K to appoint a dwarf for a position which is Template:DFtext , or for filled positions see the dwarf who fills that position. If you, the player, can change who fills a position, the Template:DFtext at the bottom of the screen will be Template:DFtext instead of Template:DFtext , and you can replace the filled position with Template:K. When appointing or replacing a noble you are presented with a list of all your eligible adult dwarves scroll with Template:K and Template:K , with the most qualified for the position list at the top.
Dwarf fortress nobles
Nobles and administrators are dwarves elevated to a position of rule over your fortress. Administrators perform a useful, specific task or duty unique to their position, such as managing work orders , trading with merchants , commanding military positions , or even stocks recording. An expedition leader or a mayor provides a critical happiness bonus to unhappy and stressed dwarves, who will yell at or cry on "someone in charge", and is also responsible for interacting with outpost liaisons. Certain offices are automatically elected by your fortress's citizenry, rising to ranks mostly outside of the player's control, while most administrators can be directly appointed by the player, and can be promoted, demoted and replaced at any time. Administrators are colloquially known as "utility nobles", and internally both are a type of position. Developed fortresses are offered the privilege of elevating a dwarf to a noble title, allowing the dwarven caravan the luxury of trading with high-capacity wagons. This is an optional victory goal of Fortress mode , and a fortress that chooses this path and produces enough wealth will see their chosen noble climb the echelons of society all the way to attracting the reigning monarch. Higher-rank office-holders, such as nobles and the mayor , can make demands and set legally-binding mandates , which, if not met, will upset them and punish your dwarves for "oath-breaking" if the fortress has an active justice system. They are also well-aware of their social statuses and often want expensive, well-furnished rooms and other personal possessions, such as cabinets and armor stands , and some of them are pretentious and do not want a lower-rank dwarf to have a better room than them. If a noble is too much of a problem and cannot be fired, it may be possible to arrange an unfortunate accident for them. Be careful, though, the death of a leader, especially a popular one like an elected mayor , may cause grief among the general populace, and may have additional consequences due to how leaders are chosen. Hereditary noble titles are not succeeded by dwarves in your fortress. A fortress lacking a mayor or an expedition leader will be temporarily unable to appoint new administrators manually until a new dwarf takes office. It is possible for some of your dwarves to hold noble titles over other sites in the dwarven kingdom. These dwarves are still capable of issuing mandates in your fort, however, and demand the same sort of privileged treatment as any other noble.
Higher-rank office-holders, such as nobles and the mayordwarf fortress nobles, can make demands and set legally-binding mandateswhich, if not met, will upset them and punish your dwarves for "oath-breaking" if the fortress has an active justice system.
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A demand is a noble 's request that your dwarves build a specific item of furniture in one of their rooms. Most nobles can make demands, and the number they make varies based on how important they are - see here for more details. When a noble makes a demand, you will have about half a year to fulfill it. Demands are always for furniture , and always specify the item like a window , the material like green glass , and the room it is wanted in like the dining room. The example demand will thus read "green glass window in dining room". All three parts must be fulfilled, the correct item from the wrong material or the correct item in the wrong room won't count; furniture that constitutes the "border" of a room doesn't count, either, which can lead to complications when windows or doors are demanded. Demands are announced at the bottom of the screen, but if you miss the message, you can see if a noble is demanding anything on the noble's screen. If white, his current demands have been fulfilled or surpassed. If brown or yellow when highlighted the noble has stated their demand and has given you time to complete it.
Dwarf fortress nobles
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Dwarf Fortress Store Page. Tired of that noble who tantrum all day or making stupid ass mandates?
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Specifically, I can't tell you what you might have done differently here either. The dungeon master should let you tame exotic animals at a kennel , but not only does a bug prevent the baron from appointing a dungeon master, but another bug prevents the dungeon master from working even if you get around the first bug. It was inevitable. After my first manager, I'm having trouble deciphering what those requirements actually are though. The remaining populace could've hidden or fought, and either way this SoB would kill them. A requirement is a need s for certain types of rooms bedrooms , dining rooms , offices and tombs of a minimum level of room quality , plus certain amounts of various types of furniture. When you start a new fortress, DF compiles a list of your initial positions. Outside your fortress, positions such as the general and outpost liaison are also types of administrators that attend to national affairs, answering to the monarch of each dwarven civilization. Holdings v0. Originally posted by Duuvian :. See here for more details on the new versioning policy. Higher-rank office-holders, such as nobles and the mayor , can make demands and set legally-binding mandates , which, if not met, will upset them and punish your dwarves for "oath-breaking" if the fortress has an active justice system. Store Page.
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Discussions Rules and Guidelines. Without it, sites will be constantly embroiled in territorial disputes and civil wars will be commonplace. These dwarves are still capable of issuing mandates in your fort, however, and demand the same sort of privileged treatment as any other noble. And it can still happen to experienced players. Edit source View history Talk 0. Anyways, as for the OP. Explore Wikis Community Central. Categories : Add category. For details on room values see: Zone quality and value. Instead, a higher-ranking noble will actually appoint someone to the position. You will some day chuckle at yourself for being proud of draltha and troglodyte defenses. Holdings v0. Didn't want to ask anything here, as most everything has been learnable via the wiki or other guides, but with the steam version being newish now, I'm having trouble deciphering what my nobles need, and what the requirements are for it. I've given him ridiculously good quarters and a dining room compared to everyone else, and his office is completely smoothed and has a good quality statue in it, but it's still not enough.
In my opinion you commit an error. I can defend the position. Write to me in PM, we will discuss.