Fallout 3 robco facility
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The RobCo Production Mainframe is part of the Wasteland Survival Guide quest , where Moira asks the Lone Wanderer to install a processor widget in the mainframe, and optionally also hacking it. Once the widget is installed in the mainframe, every robot in the facility will activate and become hostile. To hack the mainframe and complete the optional objective, a Science skill of at least 50 is needed. Once unlocked, the mainframe provides three toggle options to control the robots. The first "Pest Extermination" protocol makes the robots hostile to the radroaches and mole rats. The second "Total Liquidation" , active at the start, makes them hostile to the Lone Wanderer and anyone who is friendly towards them. Finally, the third "Stress Testing" protocol, makes them hostile to each other.
Fallout 3 robco facility
Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. MacabreAngel21 14 years ago 1. So I've been searching through the boards and haven't found a straight answer to this question yet I'm in the RobCo facility and have just started up the mainframe and hacked it to make the robots calm down. However, when I try to start up "basic operations" I'm assuming that's how you get them to do anything for you besides killing roaches it tells me that there isn't enough power. So where, exactly, would I find the necessary power? Thanks in advance. AgentSergei 14 years ago 2.
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The RobCo facility is a factory in the Capital Wasteland in It is located slightly northeast of Tenpenny Tower and southwest of Fort Independence. Tinker Joe can be found in the parking lot outside the facility along with his robots, including potential companion Sergeant RL The parking lot is also a random encounter location. Inhabitants include mole rats , radroaches and Protectrons. There are a number of unused Protectrons that remain in their charging stations and a few Nuka-Cola vending machines on the various levels. The first room has five Protectrons on display in various positions.
The RobCo Production Mainframe is part of the Wasteland Survival Guide quest , where Moira asks the Lone Wanderer to install a processor widget in the mainframe, and optionally also hacking it. Once the widget is installed in the mainframe, every robot in the facility will activate and become hostile. To hack the mainframe and complete the optional objective, a Science skill of at least 50 is needed. Once unlocked, the mainframe provides three toggle options to control the robots. The first "Pest Extermination" protocol makes the robots hostile to the radroaches and mole rats. The second "Total Liquidation" , active at the start, makes them hostile to the Lone Wanderer and anyone who is friendly towards them. Finally, the third "Stress Testing" protocol, makes them hostile to each other. Fallout Wiki Explore. Fallout games.
Fallout 3 robco facility
Wasteland Survival Guide is a multi-part side quest in Fallout 3. Moira Brown, the owner of Craterside Supply in Megaton , wants someone to do some dangerous research for a book she is writing entitled The Wasteland Survival Guide. Though each chapter is generally a unique quest, they all share common attributes for their rewards. All non-unique item rewards are given in a quantity proportionate to the Lone Wanderer 's level, meaning the player character will receive more of some items at higher levels. The player character is also given dialogue options based on which of their SPECIAL stats are at least 7: the more stats at 7 or higher, the more dialogue options.
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Iminyourcloset 12 years ago 2 The robots themselves don't matter at all. Atomic Shop Apparel Bundles C. The second "Total Liquidation" , active at the start, makes them hostile to the Lone Wanderer and anyone who is friendly towards them. Steps Install the processor widget in the RobCo production facility mainframe. Vernon Square. Going through the hallway there should be a mannequin, along with three ammunition boxes. Then once I blasted them all I was like, " Of course, some more goods collecting can be done up here the DC Journal of Internal Medicine is a must-grab , but the large red-hued computer terminal in a central room once up the stairs completely holds the key to this leg of our extended side quest. Which junk items should I keep? What do you need help on? Leave feedback. But it's a place called a library that Moira tells you about that will truly have your interest piqued. Going straight from the first room is a small cafeteria with four tables on the right. Thanks all. Pennsylvania Avenue.
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Going through the hallway there should be a mannequin, along with three ammunition boxes. I need help with my third person perspective thing! Now, head up the stairs and follow either branching corridor to reach the building's cafeteria you'll be killing plenty of Radroaches and Mole Rats en route, but you probably already realized that. Iminyourcloset 12 years ago 4 He was asking if he had locked out the bonus objective by destroying all the robots, not if he'd have them as allies after completing the bonus objective. I figured maybe I could have one follow me around and help out or something once I was done with the quest. Appears in. Now, go into the only yet-unexplored area of the RobCo facility on the right side of the building's initial room. The second "Total Liquidation" , active at the start, makes them hostile to the Lone Wanderer and anyone who is friendly towards them. Journal of Internal Medicine , a first aid box, and some Jet. The RobCo Jumpsuit 3 won't fool the protectrons. Was Moira serious about having access to all of them once I complete the quest? You can sneak out of the facility perhaps by using the Stealth Boy located in the mainframe room. En route, you should encounter some simplistic enemies at least initially , including RadScorpions, Bloatflies and Mole Rats. As far as items are concerned, expect to find a lot here.
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