Fallout 4 cambridge polymer

This side quest is obtained at Cambridge Polymer Labs. You'll also encounter this location during Railroad quest Underground Undercover. Once inside, talk to Molly. When she asks whether you want the orientation, you can choose to move it along to save yourself some time, fallout 4 cambridge polymer.

Cambridge Polymer Labs is a side quest in Fallout 4. The objective is to find chemical samples in the abandoned Cambridge Polymer Labs and complete a year old science experiment. She asks if they have come to fill a job position. By answering yes, Molly will give the player character a one-question survey for qualification, asking whether or not the player character has any research experience. She will assign a job and provide a uniform set of clothing and items based on the answer given:.

Fallout 4 cambridge polymer

Few RPGs can match the sheer variety of quests that the Fallout franchise is known for. Each major entry in the franchise has dozens of unique quests for players to uncover. Fallout 3's unique quest premises and New Vegas's excellent writing have made some of the most memorable quests in gaming, but few mention how good some of Fallout 4 's quests are. Many of the game's locations offer a degree of environmental storytelling that few can match. A great example of this is the Cambridge Polymer Labs, a defense research facility that has a terrifying history that is told almost entirely through its environment. Ranging from quests secrets to lore, here are 10 hidden things players likely missed in the Cambridge Polymer Labs in Fallout 4. Once players can leave the labs proper, they might have to enter the director's office based on decisions made during the quest. Inside a master safe near the director's desk is the sixth issue of the Massachusetts Surgical Journal. When players first enter the Cambridge Polymer Labs, they will be told by Molly that the scientists that work here are partially responsible for the creation of Liberty Prime. The Brotherhood of Steel's greatest weapon exists because of the scientists who died here. Strangely, it seems that Bethesda has inadvertently retconned Fallout 3's lore. Molly also mentioned that Liberty Prime was responsible for taking back Anchorage, even though terminals in the third game explicitly state that it was never ready during this time. Entering the labs of the facility will lock the players inside until the scientific project inside is complete, something that seems random when the player enters here.

The containment room can be accessed via the door on the first floor at the bottom of the stairs, fallout 4 cambridge polymer, to the left of the door leading back to the applicator room. During the start of the "Cambridge Polymer Labs" quest, players are interviewed to see which role they could fulfill.

Inicio Discusiones Workshop Mercado Retransmisiones. Cambiar idioma. Instalar Steam. Logros mundiales. Ver perfil Ver mensajes. I have correctly created the prototype as required but I am getting 'failed: to compltete research project' at the end of the quest. When I pick up the item, I get a 'complete research project' mesage in which it tells me to talk to someone.

Cambridge Polymer Labs is a side quest in Fallout 4. The objective is to find chemical samples in the abandoned Cambridge Polymer Labs and complete a year old science experiment. She asks if they have come to fill a job position. By answering yes, Molly will give the player character a one-question survey for qualification, asking whether or not the player character has any research experience. She will assign a job and provide a uniform set of clothing and items based on the answer given:. Molly will then ask if the Sole Survivor would like an orientation, which is optional. If they agree, she will move into a side room with a broken slide projector and relate the history of the company. The Sole Survivor is asked to change into suitable attire and Molly leads the player character through a changing area with sets of lockers, then they are told to proceed to the cleanroom.

Fallout 4 cambridge polymer

There are many side quests in Fallout 4 , often given to the player through a companion or faction leader. But there are also side quests discovered only by talking to specific NPCs, more of the quirky characters found by exploring The Commonwealth. One of those NPCs is a Mr. Handy robot named Molly, found at the Cambridge Polymer Labs. Once inside, Molly will float over to the player to start talking about the lab. If you struggle to complete your objective in this tricky location, this guide will show you the way. On arriving here and speaking with Molly, she will mention the need for extra staff and will offer a job to the player.

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The quest should complete when you talk to the robot. Players will also receive a mop and jumpsuit if they are deemed a janitor, while security personnel are given dirty armory fatigues, sunglasses, and a baton. In the center of the second floor is the director's office, including a terminal providing exposition on what happened directly before and during the Great War. Sign in to edit. George Kemp in the fall of Just past the cleanroom, the player character will come to a room with a terminal directly in front and a large machine called the polymer coating applicator filling the right side of the room. In addition, one must not override the lockdown until the research is complete. On the first floor and second floor of the research labs, several numbered chemical sample containers can be found scattered about the myriad of rooms. Nukastaff Account management Discord Vault Academy. Scientists inside of the labs were tasked with producing a new piece of power armor for the United States military during the war. Bergman's lab and accessing the "facility defense system" directory will provide the opportunity to use the emergency override, which will open the cleanroom and fulfill the optional objective of finding another way out of the facility. The Glowing One that resided next to the final isotope is none other than Mary Goodman, a scientist that tried to grab U but was locked by her coworker Wilfred Bergman. From room C1, a crude passageway gives access to the ventilation pipes leading to the other side of the research area, giving access to the locked room C3 where the radioactive containment password is stored. The director of the facility, Jon Elwood, was told that they could not leave until the project was complete.

The Cambridge Polymer Labs is a location in Fallout 4 that triggers a quest which involves completing an experiment to acquire a special piece of power armor. Taken together, it makes the Cambridge Polymer Labs and its brief quest one of the darkest that players can find in Fallout 4.

She will assign a job and provide a uniform set of clothing and items based on the answer given:. Strangely, it seems that Bethesda has inadvertently retconned Fallout 3's lore. Follow her to the director upstairs, once the director is dead, she'll reward you with some Prewar Money. Boston Harbor. Massachusetts Surgical Journal magazine. Bergman's lab. Atomic Shop Apparel Bundles C. Was this guide helpful? Inside a master safe near the director's desk is the sixth issue of the Massachusetts Surgical Journal. The Cambridge Polymer Labs is a location in the Commonwealth in

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