hell hound 5e

Hell hound 5e

Welcome to October and another Halloween-themed Deep Dive.

Family: Hell Hound. Huge fiend , lawful evil. Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities fire, necrotic Condition Immunities exhaustion Senses darkvision ft. Challenge 13 10, XP. The hell hound alpha can take 3 legendary actions, choosing from the options below. The hound regains spent legendary actions at the start of its turn. The hell hound alpha generally resembles a monstrously large wolf in its lean, quadrupedal posture.

Hell hound 5e

Hell hounds were fiery beasts found within Acheron and the Nine Hells. They were ferocious pack hunters that acted as faithful companions and dangerous pets across the multiverse. Their fearsome forms were covered in short, rust-red or red-brown fur and their eyes glowed red. The markings on their bodies as well and their fangs and tongues were the color of soot, and they reeked of sulfurous smoke. Hell hounds, being intelligent beasts of law , could be trained and commanded by various entities across the planes , but their inherent malice limited their versatility. Hell hounds were capable of breathing out a stream of scorching fire from their mouths. Hellhounds were very stealthy creatures [5] and unlike ordinary dogs they did not howl when hunting, instead quietly stalking their prey and surrounding them in a ring. Cunning and efficient, they targeted the weakest of prey, slowly surrounding those that refused to retreat. They only bayed when in the determined pursuit of fleeing victims, creating a hollow and frightening tone. Hell hound packs could be as small as a pair or contain up to twenty of the vicious beasts. The largest and strongest hell hound became leader and drove off any competitors, forcing them to establish their own packs and territories. Territories were somewhere between miles centered on their dens and could overlap with one another. A Nessian warhound guarding Lord Asmodeus. Although they had difficulty mating on the Prime Material Plane , many wicked beings bred indigenous populations. Azers were known to use them as faithful pets but fire giants and devils in particular were known for their use of the infernal beasts.

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Posted June 8, A dear friend in Austria, who is a theologian and Christian, gave me a dog-eared copy of his book Jesus and the Disinherited, written by Howard Thurman. Thurman was the Dean Emeritus at Boston University. Upon closer exploration of this man, I learned that he was not only a theologian, but also a philosopher, educator, and civil rights leader. He gave this precious book of his to me that he said got him through very dark times in life. It was a powerful gift to share something that had so much meaning to him and that I saw he carried with him most everywhere. There is something oddly consoling that the themes with which man has been challenged, whether 2, years ago, in when this text was published, or today, have a familiar pattern.

Hell hound 5e

Find your next game group! DMsGuild: Now on Roll Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures including token artwork to fight! All rights reserved. Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences here. For more information on our use of non-essential Cookies, visit our Privacy Policy here.

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This produces a dart of hellfire that pursues any creature the hell hound has recently seen-even bending around corners-and explodes in a ball of soul-killing flame. They easily tower over any dog, take that Great Danes! To match their loathing of pretty much everything, they are listed as reasonably intelligent, so while you could teach them to sit, roll over, or fetch, we doubt that Hell Fido is going to put up with you acting like you are in charge. On a , they breathe fire in the space 5 feet in front of them, which means they only hit a single creature where it was rather questionable how many they got to hit before. Cyberpunk RED by R. Deep Dive - The Sibriex. Or it could just be she has a soft spot for fire-breathing dogs that everyone else is scared of. Keen Hearing and Smell. If you enjoy our Deep Dive series, consider supporting us on Patreon and following us on Twitter! Drop-In NPCs. Their excellent olfactory senses made them capable trackers and their hearing made them incredibly difficult to sneak up on.

Hell hounds were fiery beasts found within Acheron and the Nine Hells. They were ferocious pack hunters that acted as faithful companions and dangerous pets across the multiverse. Their fearsome forms were covered in short, rust-red or red-brown fur and their eyes glowed red.

It still can bite you, and that attack now does 1d10 damage. As the goddess of the night, she travels with a pack of these fire-breathing dogs and has no qualms setting them loose on any travelers she encounters on her nightly strolls. Before this point, our fire-breathing dog was breathing 1d6 damage per hit die it had. Deep Dive - The Warforged. Deep Dive - The Genasi. The Hell Hound is no longer just reasonably intelligent but highly intelligent. Although they had difficulty mating on the Prime Material Plane , many wicked beings bred indigenous populations. Hell Hound puppies can be trained by skilled and patient tamers, though they still tend to light things on fire accidentally regardless of the amount of training they've been given. The dietary needs of hell hounds were similar to those of ordinary canines and they would consume anything that appeared edible. Deities by alignment Deities by race Deities by domain. It was practically impossible to avoid detection from a hell hound, as their vision was sharp enough that they spot those in hiding or invisible half of the time. The Gossamer Plain. While they are still dangerously sneaky and stealthy, they lack the ability for elaborate plots and traps to spring and drag a screaming adventurer back to hell with them. Toggle navigation.

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