Hendraheim

When I approach Hendraheim most of the surrounding environment starts bugging out, popping in and out of sight. The house itself is mostly non-existent, hendraheim, I can walk right through where it's supposed to hendraheim.

Hendraheim is a Nordic hall player home in the Reach , north of Bilegulch Mine. Outside of the Dragonborn add-on , this is the one guaranteed place to find Nordic Weapons and certain books. The interior consists of two floors, a large open ground floor and a basement behind a door. On entering, weapon racks flank either side of the entrance. A raised level with rails runs along three sides of the room, with an armory area mannequins, display cases, weapon plaques to the right and a dining area dining table with plates and food, and a hanging rack and shelves of food beyond. There is a single drawer on the right at the back of the room, if one wishes to use it.

Hendraheim

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You must await a courier's delivery when you reach level 10, likely within a hold capital, and read the note given to you. It will direct you to Hendraheim , an ancient Nordic warrior's hall marked on your map, which can be yours if you prove your worth in battle to the current owner. The hall is just north of Bilegulch Mine and southwest of Fort Sungard. The climb is quite steep if approaching directly from the north, so it's advisable to approach from the Sungard side climb the slope to the east, passing the Bilegulch Dragon Mound as you go, and circle around from the rear of the house to reach the front. Once you arrive at the property, you will meet a rather unassuming Nord woman called Eydvina Shield-Hearth sweeping the stables. She is responsible for the challenge you have received, and will gear up for battle after a brief conversation.

Hendraheim

Eydvina Shield-Hearth is a Nord warrior who owns the ancient hall of Hendraheim. She sends you a warrior's challenge for ownership of the house, seeking an honorable death due to actions she took during the Civil War. She can be found sweeping at the stables of the home. When you speak to her, no matter what option is chosen she will walk over to a nearby tree and pick up a Nordic Sword of Scorching, Scaled Horn Helmet, and Hide Shield and engage combat. During combat, she uses her Nordic Sword and Hide Shield to fight. You can attack her before she picks up the equipment, leaving her to fight with less armor and a weaker iron sword. Provoking her before speaking to her such as pickpocketing, stealing, or assaulting her will cause her to enter combat and fail one of the quest stages. However, no matter what option is taken she will always drop the Key to Hendraheim upon death which will allow you to gain ownership of the house and complete the quest.

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You can try Save Unbaker , though I doubt it will solve whatever issue this is in this case. Go to topic listing. I've not encountered this issue elsewhere. And, well, I deleted the bugged save already lol.. Further along the righthand wall is a set of shelves: the bottom shelf holds the Initiate's Ewer , Torsten's Skull Key , Saerek's Skull Key , and the unique " Kolbjorn Skull "; the middle shelf holds the five bugs in a jar ; and the top shelf has receptacles for the five Paragons from the Forgotten Vale. Posted May 21, There are two sets of weapon racks on either side of you as you come in, and a total of twelve mannequins positioned around the room. I don't have the Hendraheim CC so I can't help you with the details, but perhaps someone else would. I appreciate all suggestions, but I'm sure now the cause of my issue was not making a clean save in an interior cell before updating Cathedral Landscape and regenerating all LOD since I revisited Hendraheim from a new game and did not experience the same issues. The Reach. You could try the simple following test with your bugged save: Go to interior cell. Sometimes the game can be buggy is all. This article is being developed as part of the Skyrim Houses Redesign Project. On the left, stairs lead down to the trophy room cellar.

Hendraheim is a Nordic hall player home in the Reach , north of Bilegulch Mine.

Any support is appreciated. You need to be a member in order to leave a comment. North of Bilegulch Mine. The Reach. I'm new to Skyrim modding so it's reassuring that I made the right call joining the Step community instead of using Vortex mod-packs. We don't have enough information to make a diagnostic and offer a remedy. DaBullDubs Posted May 25, Link to comment Share on other sites More sharing options When I approach Hendraheim most of the surrounding environment starts bugging out, popping in and out of sight. Above it is a plaque for Miraak's Staff and Miraak's Sword. Recommended Posts. I don't know how it's supposed to look normally with or without Hendraheim CC as I don't use CC content, so it's hard to tell what's wrong from your screenshots. Mousetick Posted May 25, If you have that mod, removing it will probably fix it.

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