keen software house

Keen software house

Keen Software House was founded in by Marek Rosa.

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Keen software house

Keen Software House is an independent video game developing company based in Prague , Czech Republic. The company was founded by Marek Rosa in Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay. The studio's first game, Miner Wars , focused on an open world with destructible terrain, while the second game, Space Engineers , presents volumetric physics as gameplay in a space-based environment focused on engineering, construction, and maintenance of space ships and stations. It offers both a single- and multiplayer experience including planets; from Space Engineers but with territory based grid system where clans can battle for ground to build on. Realistic mechanical contraptions such as catapults can be created to real-time damage structures. The story introduces the player to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy , pure harvesting or racing. The source code for Miner Wars was released in March, , under a commercial non-copyright, restricted-use license. The studio's second project, Space Engineers , is a voxel -based sandbox game that launched on Steam Early Access on October 23, , [10] and released on February 28, The game presents the player with an open world asteroid field with planets and moons wherein they can mine resources, build ships and stations, play with physics, and much more. Space Engineers is a sandbox game about engineering, construction and maintenance of space works. During the majority of its developmental life, Space Engineers was updated on a weekly basis based on stated development goals and community feedback. Since initial launch it experienced major updates adding survival mode, multiplayer, dedicated server support and more. Space Engineers is open to community creation and modding. On May 14, , the development firm provided open access but not making the game free to the source code to accelerate mod development.

PragueCzech Republic. Our company culture is defined by goals, rather than standards. Main article: Space Engineers.

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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Keen Software House. Following Follow. Featured Lists Browse About. Ignore this creator Remove ignore state Report this creator. Top Sellers. Released on 28 Feb, Released on 31 Aug,

Keen software house

Keen Software House is an independent video game developing company based in Prague , Czech Republic. The company was founded by Marek Rosa in Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay. The studio's first game, Miner Wars , focused on an open world with destructible terrain, while the second game, Space Engineers , presents volumetric physics as gameplay in a space-based environment focused on engineering, construction, and maintenance of space ships and stations.

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Released on 28 Nov, Released on 19 Feb, Private owned company with no investors, Marek is the only owner! Retrieved The studio's first game, Miner Wars , focused on an open world with destructible terrain, while the second game, Space Engineers , presents volumetric physics as gameplay in a space-based environment focused on engineering, construction, and maintenance of space ships and stations. We believe that there is always room for improvement and innovation. It offers both a single- and multiplayer experience including planets; from Space Engineers but with territory based grid system where clans can battle for ground to build on. Video games. On January 13, , Keen Software House announced their third title and second engineering game named Medieval Engineers. KSWH is a studio with around talented people working all across the world. Contents move to sidebar hide. Our company culture is defined by goals, rather than standards.

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Released on 28 Feb, Released on 28 Nov, Every team member can take action to strengthen us, as a company, and ensure we deliver only our best. Showing 1 - 8 of 8 results. Realistic mechanical contraptions such as catapults can be created to real-time damage structures. The studio's second project, Space Engineers , is a voxel -based sandbox game that launched on Steam Early Access on October 23, , [10] and released on February 28, Download as PDF Printable version. Toggle limited content width. Six degrees of freedom action game. Windows , OS X. Volumetric objects behave like real physical objects with mass, inertia and velocity. Enjoy unlimited gameplay variation by adjusting arena settings, such as terrain, map size, number of AI-controlled bots, technology level and Medieval Engineers - Deluxe 19 Feb, Operate an advanced mining ship in a fully destructible and open-world environment!

2 thoughts on “Keen software house

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