lightsworn deck

Lightsworn deck

Fueling the graveyard will help summon the deck's boss monster, whether it's Chaos Dragon Levianeer or Judgment Dragon, lightsworn deck.

Buy This Card! Send the top 3 cards of your Deck to the Graveyard. While this card is face-up on the field, any card sent to the GY is banished instead. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Warrior-Type monster from either player's Graveyard. Until your next turn, neither you nor your opponent can play or Set any Spell or Trap Cards. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn. If you activate this effect, this card's battle position cannot be changed until the end of your next turn, except with a card effect.

Lightsworn deck

Lightsworn Decks have been popular even since the first Lightsworn monsters were released in , but a few years back a shift in strategic thinking shelved the Deck itself. Though the Deck itself stopped appearing, many of its best cards were still used to support other strategies. Lightsworn Decks aim to send cards from the top of the Deck to the Graveyard, and then benefit from sending them there. Almost all Lightsworn monsters can send cards from the top of the Deck to the Graveyard. There are tons of synergies among all of the Lightsworn cards. Dedicated Lightsworn Decks frequently send lots of different Lightsworn monsters to the Graveyard so that they can Summon their biggest boss monster — Judgment Dragon! You can only Special Summon Judgment Dragon from your hand when you have at least 4 different Lightsworn monsters in your Graveyard. In addition to its brute attack strength, Judgment Dragon lets you pay Life Points to destroy all other cards on the field, and Judgment Dragon sends the top four cards from your Deck to your Graveyard during your End Phase to help support your core Lightsworn strategy. On June 27 th , old Lightsworn favorites, as well as brand new Lightsworn monsters, will be available in the Realm of Light Structure Deck. These cards will make it easier than ever before to build a Lightsworn Deck of your own, and will bolster some of the most tried-and-true Lightsworn strategies.

Browse More Questions. Since "Lightsworn" decks are heavily reliant on lightsworn deck cards from the Deck to the Graveyard, " Dimension Fortress Weapon " can be used to completely halt all effects that send cards from the Deck to the Graveyard, thus severely slowing down "Lightsworn" decks. I have been trying to put one together now but I keep adding random lightsworn cards, lightsworn deck.

O Saint Michael, Archangel of the Light With the mighty Dragon of Judgment in thou command, we praise thou as our guardian Save us in the holy battles, decisively defeat the forces from the Darkness Then we pray Thou be our Ark, thou be our protection against the wickedness and snares of the Darkness. The LIGHT monsters' primary effects involve self- milling , which sends cards from the top of your Deck to your Graveyard , either as a cost to activate their effect s , or as part of the effect s itself. Contained in the " Twilightsworn " sub-series, the DARK monsters operate on a similar principle, but also banish "Lightsworn" monsters as the costs for their effects. The "Lightsworn" are a group who seek to save those who pray for help, crossing time and space in order to help them.

Pretty much every single one mills your deck in some way or another, sending the top few cards to the graveyard. Milling can trigger some seriously powerful effects, and they could allow you to take the duel by storm — especially with these guys at your side! This card has a ludicrously high ATK stat for a level 4 monster, with a startling base attack. During your end phase, you have to send the top 2 cards from your deck to the graveyard. This incredibly versatile piece of removal made Ryko a popular choice in pretty much every single deck when this card was released. Most decks took the mill 3 as a cost for some amazing card removal. Yet in a Lightsworn deck this effect was incredibly useful for putting more Lightsworn monsters in your graveyard. For every shine counter this card has, all Lightsworn monsters on the field gain attack. Considering this deck can easily mill 5 or 6 cards a turn, your monsters are going to get seriously strong in no time at all.

Lightsworn deck

Chaos is wonderful. Raiden, Hand of the Lightsworn aims to dump as many cards as possible into the graveyard, and one of the best ways to use that to your advantage is to summon cards like The Chaos Creator. Modern Yu-Gi-Oh is often a game of resources and options - whoever can make the most plays wins - and this deck can generate effects from everywhere, and even recycle cards that would be gone otherwise. Today's featured video includes an in-depth breakdown of what cards to play, and combos you can create with just a single card! Check out the video to see how you can go from a "brick hand" to a full board without passing turn! Now this is a Crystron Halqifibrax deck you can feel happy playing! Any deck that can flood the board going first usually puts up several negates that your opponent has to chew through, and Lightsworn are no exception. Sam's build shows off some of the best cards from recent sets, like Parallel eXceed , turning any two-monster board into an Apollousa, Bow of the Goddess for free.

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Decking out is a risk sometimes associated with the milling done in "Lightsworn" Decks. This is good for getting rid of problematic monsters such as Invoked Cocytus and Shiranui Sunsaga. Duel rewards. Felis, Lightsworn Archer. How to Report Abuse. Banish Raiden as cost for Vermillion Mech's removal effect and then revive that Raiden with Twilightsworn Lumina's effect. Some reasons why you would want to mill during your Main Phase include: Using milled monsters as summoning cost for Levianeer. Because of the constant milling, however, they will be sent to the Graveyard frequently. Solar Recharge. Blue Angel. Though the Deck itself stopped appearing, many of its best cards were still used to support other strategies. This will give you a higher chance of sending Bacon or Stegocyber. These additions to the "Lightsworn" archetype have made it a heavy Synchro Summoning based archetype, and is now capable of making powerful Synchro Monsters easily with cards such as " Lumina, Lightsworn Summoner " and " Soul Charge ". Antinomy Lvl 40 Gate.

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Rex Raptor. Ishizu Lvl Joey Wheeler. Excluding Raiden, the Tuners in this deck have the ability to revive themselves. Those are really it's only reliable win condition cards. If it gets hit with a Floodgate or Book of Moon, you'll end up losing on the milling effect. Espa Roba Lvl Bandit Lvl Raiden, Hand of the Lightsworn. Cancel X.

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