maya shelf separator

Maya shelf separator

To open the Shelf Editor. The Shelf Editor lets you create and edit shelves, which are collections of tools and actions that you want grouped together. See also Shelves. Right-click any item on a shelf, then elect Edit or Edit Popup, maya shelf separator.

Due to all of the UI changes re: icons etc. Now I'm recreating my custom shelves. I notice that pre-built shelves like "Polygons" have separators, which displays as a vertical bar between buttons. However, after inspecting those in that shelf, and searching the documentation, I can't work out how to add separators to my own shelves. Go to Solution. Solved by pshwayka. I don't see any documentation on adding shelf separators, but after examining the mel script for one of the existing shelves, I discovered that the command addShelfSeparator ; does the trick.

Maya shelf separator

If you change the type of shader in Hypershade , Maya discards every time the name of your shader. You can add Self Separator to your custom Maya shelf. Just open your custom shelf file and put these lines between two items. I think the smart selective XRay in the viewport is very useful, for instance for retopology. With this script, you can use XRay only for selected meshes. In Maya viewport, the selected object has always wireframe. Since Maya the default renderer is not the mental ray and also not installed as default. You can get rid off this message. This script removes all mental ray nodes from your Maya scene, just put this MEL script to the shelf:. Or you can also choose to Frame Objects with Material. I found a great renaming script by Magnus Olsson. This script will change the name of all the File nodes in a scene to their Image Name. You can save the Python script to the shelf:. If the Drawing Overrides in the Attribute Editor of the selected mesh is active then for example you are not able to use the layer visibility settings, like freeze mesh. You can find quickly the triangles and nsided polygons.

Message 2 of 9. In this panel you can select the triangles, quads, and nsided polygons. Or you can also choose to Frame Objects with Material.

Victor Andreyenkov shares his advice on how to make a workflow in Maya more efficient and less confusing. Sooner or later every artist inevitably adds so many tools to the shelf panel that it becomes overloaded, and it moves the scroll bar to the rightmost side of the shelf. From this point on using the shelf becomes unhandy. Not only does the artist need to scroll the bar for ages, but they are also unable to see all their instruments at once. Of course, you can create another shelf and switch between the shelves each time you need to use some of your instruments, but what is the point in buying big high-resolution screens if we cannot see everything we want on them?

Due to all of the UI changes re: icons etc. Now I'm recreating my custom shelves. I notice that pre-built shelves like "Polygons" have separators, which displays as a vertical bar between buttons. However, after inspecting those in that shelf, and searching the documentation, I can't work out how to add separators to my own shelves. Go to Solution. Solved by pshwayka.

Maya shelf separator

One of them is relating to the shelves: The separators are now absurdly big. I assume it is the size of the usual icons. I like the layout with the text under the icons, so I did this before. But now the shelves need unnecessary much space. Go to Solution. Solved by free. I just noticed, the bug had only affected the Poly Modeling Shelf. I was able to repair it with a lot of click-work:. I don't know why there isn't any option to simply adjust the separators' space, but I am fine with them now. I hoped this will change in new version but its 3rd version of Maya, , where this problem persist.

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Due to all of the UI changes re: icons etc. One can notice that by looking at standard Maya shelves. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. To make use of the shelf buttons easier Maya allows to group buttons by their functionality using separators. Back to Maya Category. You can replace 1 with 0 and save another button on your custom shelf now. The Shelf Editor lets you create and edit shelves, which are collections of tools and actions that you want grouped together. By following this advice you acknowledge that you understand what you are doing and therefore are fully responsible for your actions. Along with the MEL command itself, other code lines may also appear so we will have to further investigate what we need to use from the History and what is unnecessary. However, Maya is very strong in its ability to use two programming languages to change anything we want — MEL stands for Maya Embedded Language and Python. With this Python script, you can select all bones instantly.

Maya Shelf Collapsable Separator auto convert the mel separator for better user experience. Please dont't use this tool, It may crash your Maya shelf data sometimes, I recommand a better shelf tool SiShelf.

Or you can also choose to Frame Objects with Material. Useful to swiftly adjust your work to project requirements. The Shelf Editor lets you create and edit shelves, which are collections of tools and actions that you want grouped together. Actually, you can gather whatever number of commands you need and save them as one single button on your custom shelf. In some cases, it is necessary to experiment by putting every line in the History to Input, executing it, and analyzing what the execution of this line gives us. The difference between this function and Alt-D is that if any components are selected this command only deselects the components selected without quitting to the object mode. If they are getting massive profits, why they should be worried about anything? For example, we need to create a button on the custom shelf which will turn on Multi-antialiasing and Smooth wireframe in the scene in one single click. Message 5 of 9. Instantly changes the near and far clip planes.

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