Metroid prime remastered digital foundry

The recent release of Metroid Prime Remastered on Nintendo Switch is a surprise to be sure, but a welcome one. The quality of the remastering work could well be described as a remake owing to the night and day differences and improvement delivered by the new version of the game, seemingly based on an enhanced version metroid prime remastered digital foundry Retro Studios' internal engine.

The original Metroid Prime is one of the most beloved games of all time, adapting the classic 2D Metroid formula into a full 3D open-ended world on GameCube. The game pushed visual boundaries, with dense, moody environments and a solid 60fps frame-rate target. More than 20 years on, the Switch remaster is here: a complete visual remake of the source material, retaining the same gameplay but with radically overhauled graphics and modern controls. Metro Prime Remastered ought to be the best way to experience this legendary title in the modern era, but how does it compare to the GameCube and Wii versions, what's the story with performance - and is anything left out? On the surface, Metroid Prime: Remastered seems like a pretty straightforward remake, with Retro Studios and co-developer Iron Galaxy seemingly taking the original Metroid Prime code and running it within a newer version of Retro's in-house game engine.

Metroid prime remastered digital foundry

Digital Foundry Metroid Prime Remastered: a sublime reworking of a stone-cold classic. Feature What we've been playing. Game of the Week Returning to 'gaming's Citizen Kane'. Feature Our personal top-five games of Metacritic reveals its highest-rated games of so far. Nintendo Russia CEO running import company to skirt official sales ban - report. Scalpers list Metroid Prime Remastered physical edition for twice its recommended price. Former Retro Studios engineer "let down" by Metroid Prime remaster's lack of credit for original team. Here are the places you can buy and pre-order the remaster of Metroid Prime for Nintendo Switch. Original Metroid Prime developer unhappy with remaster's door designs. Metroid Prime Remastered Jump to. Spotlight Gallery Games Feed. Follow Metroid Prime Remastered. Release date 8 February

What's wrong with me Follow Metroid Prime Remastered. I will be honest my TV and settings does help with overall picture quality and smoothness.

The tech-focussed team over at Digital Foundry have been examine the recently released Metroid Prime Remastered for the Nintendo Switch and have come away suitably impressed by the work of Retro Studios and the other developers who have worked alongside them on the game. Metroid Prime Remastered thankfully runs at a solid 60fps in both docked and handheld mode with barely any dips. The new models boast higher polygonal complexity and refined textures; every asset appears to have been completely remade to suit the capabilities of the Switch hardware, with loads of incidental detail added. The new release shines in portable play, particularly on the OLED Switch model, where the darker hues of the revamped lighting really pop. The mildly sub-native presentation is scarcely an issue — Remastered just looks awesome on a seven-inch screen. Metroid Prime is a beautiful Switch game that makes clever use of the hardware to deliver a visually sophisticated experience while still hitting a rock-solid 60fps frame-rate target. Remastered feels very true to the source game despite the massive graphical leap as well, closely adhering to the original visual language while filling out and expanding every conceivable detail.

The original Metroid Prime is one of the most beloved games of all time, adapting the classic 2D Metroid formula into a full 3D open-ended world on GameCube. The game pushed visual boundaries, with dense, moody environments and a solid 60fps frame-rate target. More than 20 years on, the Switch remaster is here: a complete visual remake of the source material, retaining the same gameplay but with radically overhauled graphics and modern controls. Metro Prime Remastered ought to be the best way to experience this legendary title in the modern era, but how does it compare to the GameCube and Wii versions, what's the story with performance - and is anything left out? On the surface, Metroid Prime: Remastered seems like a pretty straightforward remake, with Retro Studios and co-developer Iron Galaxy seemingly taking the original Metroid Prime code and running it within a newer version of Retro's in-house game engine. Where Remastered distinguishes itself with the sheer quality of the visuals on display - faithful to the original but with massively expanded fidelity and rendering complexity to a level that we rarely see from Switch games. The Remaster is defined by its new lighting which pushes way beyond what was possible with sixth-gen console hardware, with a sophisticated baked lighting solution with beautiful light propagation, including bounce lighting, subtle shadowing and plenty of fog. This makes areas more lifelike; they look and feel integrated in a way that we don't see from many Switch games. The lighting upgrade is completed by the addition of new light sources, while existing objects gain emissive properties.

Metroid prime remastered digital foundry

The recent release of Metroid Prime Remastered on Nintendo Switch is a surprise to be sure, but a welcome one. The quality of the remastering work could well be described as a remake owing to the night and day differences and improvement delivered by the new version of the game, seemingly based on an enhanced version of Retro Studios' internal engine. Either way, this is an essential buy for Switch users. With an incredible trailer that came out of nowhere, marrying RTS elements with third-person modern vs medieval combat, Kingmakers has gone on to become one of the most eagerly anticipated …. Digital Foundry was fortunate to receive access to a new Alan Wake 2 patch, landing on March 6th - and it's exceptionally good news for owners of GTX series …. Another big DF Direct Weekly sees John, Rich and Alex tackle the massive issue of lay-offs in the industry along with the welcome response from some developers in taking back ….

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The game runs at a consistent 60fps according to Digital Foundry's tests in both handheld and docked, no matter how chaotic the screen gets, while resolution is at p on the big screen and p on a Switch screen. Jan 10, I think they were going for maximum surprise: announce it off-hand during a highlights reel and then shadow drop it. Last edited: Feb 14, Ahti Unshakable Resolve Member. Metroid Prime never really was a technological marvel, even for standards, and I don't think its reputation was primarily centered around it. The funny thing is that the remaster looks exactly as I remember the original game in my head:. The funny thing is that the remaster looks exactly as I remember the original game in my head: 0. The modification of an asset that the og engineer no longer has control over is not… 4. Huey Member. Gamestop and Target employees were pretty confused about it, no solid answer beyond… maybe. Feb 9, 16 Mega Man 2. Wouldn't blame him though because that option is buried in the menus and I didn't notice it until a couple hours in. Trending Threads.

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Share this! Kept grabbing my attention during the video. Nov 3, Well done Nintendo, well done. I get that people who mainly stuck with a GC back then were probably more impressed with it, and I don't fault them for it. I really wanted to replay this ahead of MP4 and I was just expecting a Switch port so i'm really happy with the remaster. Great job guys at all the people working on it 1. Metroid Prime Remastered Feed. The gun bobbing was too unnatural so I'm glad to see it minimised. The new release shines in portable play, particularly on the OLED Switch model, where the darker hues of the revamped lighting really pop.

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