Nier automata all side quests
NieR: Automata takes place in a desolate wasteland in which only a few living organisms dwell, nier automata all side quests. Following the stories of 9S and 2B, it is up to the player to see how their journey unfolds. If one wishes, one can explore the game's more optional content while taking a break from the main plot, but not all side quests are as important as others. Completing NieR: Automata without engaging in side activities will not affect the ending whatsoever, but certain missions will offer some much-needed information about the game's world.
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Nier automata all side quests
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Robo Dojo - Red and White Belt. Sacrificing your Savefile. Unfortunately, a large part of their society wants them dead for it.
Side Quests in Nier: Automata are covered on this page. Side quests can be acquired in the Resistance Camp and other hub locations as you complete main quest steps and unlock new regions. These side quests can usually be spotted on the map marked as "red dots". There are a total of 60 side quests, divided into six categories four categories in game :. Notes: Completing the main quest 'Missile Supply Mission' will make most side quests in the game unavailable until the next playthrough.
Here are all the side quests that can be completed either during your first or second playthrough. Keep in mind that one side quest in particular: The Wandering Couple is time-sensitive, and becomes unavailable once you reach a certain point in the story. Was this guide helpful? Leave feedback. Nier Automata PlatinumGames Feb 23, ESRB: Mature. Rate this game.
Nier automata all side quests
Side Quests in Nier: Automata are covered on this page. Side quests can be acquired in the Resistance Camp and other hub locations as you complete main quest steps and unlock new regions. These side quests can usually be spotted on the map marked as "red dots". There are a total of 60 side quests, divided into six categories four categories in game :.
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Not the most action-packed side mission on this list, but a good one nonetheless as it makes for one of the best character-building moments of any side quest. Good side missions engage the player and often have a modest payoff at the end, either emotional or more material. Don't Kill Me! Storage Element. Stamp Collecting. This quest seems simple enough: gather information on human history for Pascal. Browse More Questions. Search Results. NieR: Automata takes place in a desolate wasteland in which only a few living organisms dwell. Improving Communications. Was this guide helpful? Notes: Completing the main quest 'Missile Supply Mission' will make most side quests in the game unavailable until the next playthrough.
Welcome to the NieR Wiki! For mobile users, please use the desktop version for a better reading experience. Quests also known as sub-quests in-game are objective oriented missions found in NieR:Automata which can be picked up at various times throughout the main story.
NieR Reincarnation. Completing NieR: Automata without engaging in side activities will not affect the ending whatsoever, but certain missions will offer some much-needed information about the game's world. So, some happiness loving machines want to put on a parade to spread love and joy. All Three. If you believe your item has been removed by mistake, please contact Steam Support. Parade escort you can do on route a. Nier automata's side quests are really good and unique in that the messages they convey and the ideas that they present through 2B and 9S's dialogue with each other come off at first as odd and quirky, but once you beat route C and get all of the huge plot dump moments, those side quest conversations start to make alot more sense and make you really appreciate the amount of foreshadowing that exists in the side quests, so I think they are worth doing for that alone. Nier Automata PlatinumGames Feb 23, The Wandering Couple. Good side missions engage the player and often have a modest payoff at the end, either emotional or more material. The Supply Trader's Request. Sartre's Melancholy. Some become more meaningful or even dubious after a second playthrough Retrieve Confidential Intel is particularly chilling--did they really get killed by machine lifeforms or did Command cover up a dispatch?
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