noita fungal shift

Noita fungal shift

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Most fungus variants, if ingested, cause you to receive the Tripping status effect. This causes visual and aural distortions. If further amounts are ingested, the distortions increase, and at high levels of the Tripping status, strange eyes will open and close at random in the background, with an accompanying sound effect. When the tripping status progresses to Tripping balls s , a Fungal Reality Shift will occur. Fungus is highly flammable and will quickly burn away if exposed to Fire or Lava.

Noita fungal shift

Therefore, this mod is compatible with the Fungal Timer mod. The main window, when visible, will automatically draw the selected shifts. If for some reason you need to redraw the output, you can click the Refresh Shifts button. This will update every time you perform a fungal shift, so the information listed should always be current. If a shift includes flask or , then that shift is guaranteed to use a held flask. If you aren't holding a flask, only then will lava be converted. Note that the shifts listed are of their original material. Unless otherwise modded, the game performs a maximum of 20 shifts. Therefore, this mod only predicts up to 20 shifts. Support for additional shifts can be added if desired. Previous Count is the number of past shifts to display. By default, no previous shifts are displayed. Next Count is the number of pending shifts to display.

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Fungal Reality Shifts , or simply Fungal Shifts are a game mechanic that causes certain Materials to transform or "shift" into other materials, permanently replacing them in the current run. This is caused by reaching a certain threshold in the duration of the Tripping status effect by consuming Fungus , Fungus Blood , Frog Meat , or Glue. These shifts can be beneficial by eliminating dangerous materials such as Lava or Polymorphine , as well as dangerous by shifting common materials like Water into hazardous materials. To easily trigger fungal shifts anywhere, extra Fungus can be carried anywhere in a Powder Pouch , and also multiplied by pouring the Pouch from a great enough height, causing more of it to grow. Once the status effect timer reaches below seconds, the effects will return at full intensity. Once the tripping effect reaches Tripping balls s , Fungal Reality Shifts can take place, accompanied by an audio cue and one of six prominently displayed game messages.

Draught of Midas is an extremely rare, golden liquid. It will turn any solids or powders into Gold on contact. Due to the rarity of Alchemic Precursor and the difficulty of creating it or finding the recipe in-game, most players are unlikely to have seen either Midas or Precursor in-game without having consulted either a mod or a recipe calculator to determine their game seed's Precursor recipe. If you pour powders into Midas, it turns the whole powder pile into gold. This is a good way to get more out of a tiny bit of Midas. One liquid other than Alchemic Precursor is known to react with Draught of Midas; adding Alchemic Precursor will quickly convert it into more Draught of Midas.

Noita fungal shift

Most fungus variants, if ingested, cause you to receive the Tripping status effect. This causes visual and aural distortions. If further amounts are ingested, the distortions increase, and at high levels of the Tripping status, strange eyes will open and close at random in the background, with an accompanying sound effect. When the tripping status progresses to Tripping balls s , a Fungal Reality Shift will occur. Fungus is highly flammable and will quickly burn away if exposed to Fire or Lava. All powder variants of Fungus have a very rare chance of appearing as a random material potion in a Treasure Chest or Great Treasure Chest.

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Navigation menu Namespaces Page Discussion. It will not grow through air like regular Fungus, but will spread very quickly to all adjacent liquid materials. If a Fungal Reality Shift occurs that removes Weird Fungus and Fungus Blood from the world, Mystery Fungus will remain, which can make it a useful tool for sustained shifts though note that the Mystery Fungus must be made before Fungus Blood has been shifted away. Latest commit. Damnion Ver perfil Ver mensajes. If the tripping effect goes under seconds while the first attempt happens, no shift will take place. Poison in these components will then act according to what they are converted into, which is Polymorphine. Notably, if a converted material then becomes the target material in the new "Fungal Reality Shift", the source material in the new shift will become that converted material. If the chosen material turns into the same material, that shift is skipped and the next one will take its place. Freezing Liquid , Worm Blood. For example:. The resulting effect causes the targeted material[s] to permanently be transformed into a new target material, determined at the event of the fungal shift, and persists for the remaining duration of the run.

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This video explains the details and results for each material. Shifts apply to original materials, for example when holding a potion of Oil transformed that used to be water, water will be the material used for a shift if flask material is chosen. Fan Feed 1 Maps 2 Perks 3 Biomes. It's sometimes possible to infer which materials were shifted at the moment the shift happens. It can be easily walked through, although it does not provide air and can cause suffocation if one remains inside it for too long. Dismiss alert. This page or section includes possible gameplay spoilers or secrets. Berserkium , Pheromone , Invisiblium. Other Polymorphine reactions also function but at a significantly slower pace. It appears slightly transparent in the world. Water only looked at Pheromone's "converted into" field and saw Poison. Tread carefully. Silver , Brass , Copper.

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