Precon commander
Every year, the most exciting products that Wizards releases are the Commander pre-constructed decks or Commander precons.
Matt Bassil. Published: Feb 6, We recommend you always start off with an MTG precon before learning how to build a Commander deck. You can then upgrade your first precon over time and get a feel for the deckbuilding process. There are two reasons for this, and neither are recency bias. The first is that the power level of precon decks has increased in latter years. The second is that the number of precons released each year has grown — we now get at least a couple with every MTG set.
Precon commander
Each set has brought something new to the game, and almost every release saw preconstructed decks designed just for our format. We're the only format really getting that much tailored attention now, and it absolutely shows. Not including the secret lairs which are certainly their own beasts , we saw a grand total of 25 new Commander precons. That's quite a lot, and with so many there are definitely a few clear winners. Here, I'll go back through the entire stack of precons and tell you about the best and the worst that the year had to offer, starting from the bottom and working our way up. We start on an impressively low note with what may be the worst precon experience I've ever had. Superfriends strategies can sometimes struggle in Commander overall, and Planeswalker Party throws itself a pity party by not even running the best walker colors omitting both Black and Green, which is just… not good. Messy mana, unneeded ramp, mediocre answers, clumsy threats, and so many more issues compound into something that shouldn't have seen print. The winner for the most forgettable experience in precons goes to Tinker Time. The deck can't quite decide what it wants to be doing and suffers from that divided strategy— I would tinker with almost anything else on this list. As we near the bottom of the list we're moving into play experiences that are not so much "bad," but more what I would quantify as… well, forgettable.
In recent years, they started releasing commander decks with almost every set release. This whimsical deck has a real mean streak, precon commander. Especially in a deck with very few token generators.
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I love the Commander Precon experience. Getting a ready-to-play, card deck right out of the box feels great, and for the most part they play very well against one another. If you want a "fair" Commander experience, the best possible thing you can do is pick up your favorite precons and jam them against each other. Nonetheless, not all Commander Precons are created equal. Here, I'll highlight a handful of my favorites, categorized in a few different ways: the best of the newest batch of decks, the best decks to play against each other, the best Commander Precons on the market overall for their price , a strong budget recommendation, and my current favorite for the year.
Precon commander
Every year, the most exciting products that Wizards releases are the Commander pre-constructed decks or Commander precons. These decks are designed specifically with Commander in mind, so they always make an impact on the format and keep Commander players on their toes. Wizards have been releasing these decks almost every year for the past nine years. In recent years, they started releasing commander decks with almost every set release. This gives them an opportunity to develop themes and mechanics that appear in the main set more thoroughly for Commander without filling standard with too many made-for-commander cards. As there are so many precons, I want to talk about each and every Commander deck that Wizards has released in paper. I will start with the most recent ones and make my way back in time. Today, there are over a hundred precons!
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The set also comes with four precons, and those will contain brand-new cards too. This site uses Akismet to reduce spam. The second is that the number of precons released each year has grown — we now get at least a couple with every MTG set. The standard set for autumn is Wilds of Eldraine, releasing in September Play creatures, draw some card, put extra lands in play, get a bunch of value from most cards you play. Daxos the Returned. Just discovered this super helpful list, thanks a lot for putting it together! Anje Falkenrath. Bedecked Brokers is a unique take on a Voltron deck in Bant colors. This artifacts can be sacrificed for card draw by paying two mana. With the ability to loot for better card selection, and return frightening knights to the battlefield at startling speed, Cavalry Charge is an aggressive, powerful deck, and a really unusual strategy for this MTG color combination. Marneus Calgar synergizes with creature tokens, treasures, clues, food, and whatever other tokens you can find a way to make. Masters of Evil is packed to the brim with killer artifact synergies, and has several angles of attack.
Each set has brought something new to the game, and almost every release saw preconstructed decks designed just for our format. We're the only format really getting that much tailored attention now, and it absolutely shows.
Pirates are a fun creature type to play, though the have been decidedly inconsistent in my experience— especially the full three color variant. Great work! Blame Game is all about forcing opponents to attack, mostly with the use of goad mechanics. This deck does exactly that, with its other theme, which is reanimator. Freyalise, Llanowar's Fury. Straightforward, effective gameplay will go a long way to ranking up these lists, and this is the best mono-colored deck since Necron Dynasties. While The Swarmlord might be less powerful than Magus Lucea Kane as a leader for the deck, both are powerful threats and worthwhile to brew around. The second is that the number of precons released each year has grown — we now get at least a couple with every MTG set. Many thanks. The backup commander is also pretty intriguing.
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