Skyrim staff of zombies

The Staff of Dread Zombies allows the wielder to reanimate a very powerful dead body to fight for them, an effect that emulates the Conjuration spell Dread Zombie. Charge consumed by the staff's use is reduced by higher Conjuration skill levels.

This article is about the item type. For the Creation, see Staves Creation. Staves are one-handed weapons that are essentially rechargeable scrolls. Anyone can use a staff, regardless of magic skill, and using a staff does not use any of the caster's own Magicka ; instead, it depletes the staff's charge. However, the higher the user's skill level in the relevant magic school, the lower the charge cost to use the staff. Using staves does not increase your skills, nor do staves benefit from higher skill levels, with the exception of lowering the cost per use. Once the staff is completely discharged, it becomes unusable, and must be recharged using the same methods as any enchanted weapon, usually via a filled soul gem.

Skyrim staff of zombies

Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Tmk 11 years ago 1. I've recently learned that apparently bodies reanimated by a staff won't turn to ash, so that's neat. I'd like to have one with me. But staves are already rather rare as it is. I was hoping someone knew of a fixed location for one. I am snazzier, hot, hot rant.

Storm Atronachs are very helpful in battle and can help out as damage dealers or as distractions. Staff of Banishing 00 b See Some Light Theft for details.

Staves traditionally serve as badges of office for mages in The Elder Scrolls , but in practical terms they do so much more for any Dragonborn build thanks to the variety of staves on offer. The staves in Skyrim vary from legendary items with unique and powerful effects, to more generic staves that essentially serve as shortcuts to accessing some of the most powerful spells in Skyrim. Some of the staves in Skyrim have links to the divine and have effects that correspond accordingly, while others are more mundane and can perform only the most basic spells. All staves need to be charged using Soul Gems, and so using Azura's Star or the Black Star and an item enchanted with Soul Capture is recommended when using any of these staves. These staves are the best in Skyrim : they're legendary and iconic items that were created by, or for, gods. Most of them have their origins in the Daedra, either as artifacts or were created with their influence, but the god of magic makes an appearance. In terms of gameplay, they either carry out their legendary status through damage dealt, or the effect they bestow is so unique that every player knows it.

Mjoll the Lioness , dual wielding two staves. They can be equipped in the right or left hand, making it possible to dual wield them. It is possible for followers to use staves. Staves have a set amount of uses before they are depleted. They can be refilled with soul gems. The effects of staves are further categorized in magic schools. Usage costs drop when the skill level in its associated school rises. Most staves of the same school share appearances. It is impossible to deplete any charge with the use of enchantments.

Skyrim staff of zombies

Staves traditionally serve as badges of office for mages in The Elder Scrolls , but in practical terms they do so much more for any Dragonborn build thanks to the variety of staves on offer. The staves in Skyrim vary from legendary items with unique and powerful effects, to more generic staves that essentially serve as shortcuts to accessing some of the most powerful spells in Skyrim. Some of the staves in Skyrim have links to the divine and have effects that correspond accordingly, while others are more mundane and can perform only the most basic spells. All staves need to be charged using Soul Gems, and so using Azura's Star or the Black Star and an item enchanted with Soul Capture is recommended when using any of these staves. These staves are the best in Skyrim : they're legendary and iconic items that were created by, or for, gods. Most of them have their origins in the Daedra, either as artifacts or were created with their influence, but the god of magic makes an appearance. In terms of gameplay, they either carry out their legendary status through damage dealt, or the effect they bestow is so unique that every player knows it. Many of the staves in this section have appeared in more than one game in The Elder Scrolls , beyond Skyrim. Staff of Magnus - This staff's effect of draining magicka at 25 points per second until the victim has run out of Magicka, then switching to Health.

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Staff of Paralysis. Sign In Register. Global Achievements. Staff of the Storm Wall 00 b Wielded by Hevnoraak. Both spell and general-goods merchants will buy staves. Although staves are listed in your inventory under "Weapons", they are treated differently from other weapons. Yngvild Throne Room. Staff of Banishing. Creatures and people up to level 8 won't fight for 30 seconds: Calm , 8 pts for 30 secs. Reanimate Corpse. Back to basics - Xbox game. S Tier staves are the best in Skyrim, with origins in Daedra or gods, and their effects make them highly valuable in both gameplay and lore. Atrabilious 11 years ago 3. Requires the Arms of Chaos Creation.

Staves are special weapons imbued with various Enchantments , allowing wielders to cast Spells without using Magicka. Instead, Staves use up their enchantment charges with every use but can be recharged with the use of Soul Gems. Staff of Zombies 's effects are governed by the Conjuration school of Magic and its charge usage can be reduced by leveling up the Conjuration skill.

These use an unenchanted Destruction staff as base object. Staff of Mending. Then push the "FIRE" button and you'll learn for your system what will work and what will not. Elder Scrolls Online. Home Discussions Workshop Market Broadcasts. Apparently, according to its brief description, it can animate weak corpses for a short while to fight for me. Rout 's magnitude is 20, not Targets that fail to resist are paralyzed for 10 seconds: Paralyze , for 10 secs Stagger Push , pts. Creatures and people up to level 12 won't fight for 60 seconds: Pacify , 12 pts for 60 secs in 15 ft. D: I am snazzier, hot, hot rant. Raise Zombie 's magnitude is 6, not 3. Frenzy 's magnitude is 14, not 8.

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