Steam spy
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Inicio Discusiones Workshop Mercado Retransmisiones. Cambiar idioma. Instalar Steam. Logros mundiales. I wonder how many BG 3 been sold so googled and this site says users between 10 million and 20 million users own the game in steam. Mostrando 1 - 14 de 14 comentarios. Publicado originalmente por jackar :.
Steam spy
Steam Spy is a website created by Sergey Galyonkin and launched in April The site uses an application programming interface API to the Steam software distribution service owned by Valve to estimate the number of sales of software titles offered on the service. Estimates are made based on the API polling user profiles from Steam to determine what software titles primarily video games they own and using statistics to estimate overall sales. Due to changes in Steam's privacy features in April , Galyonkin had anticipated he would need to shut down the service due to the inability to estimate accurate numbers from other sources, but later that month revealed a new algorithm using publicly available data, which, while having a larger number of outliers, he still believes has reasonable accuracy for use. Tracking of video game sales is of strong interest to the video game industry, but does not have the robustness of other industries, such as television with the Nielsen ratings system or music with Billboard charts. Normally, sales of video games and other software offered by Steam are kept confidential between Valve and the publishers and developers of the titles; developers and publishers are free to offer these numbers to the public if they desired. Valve does offer statistics on the most bought and played games, but otherwise does not provide any sales figures publicly. Steam Gauge uses the Steam API to access publicly available user profiles to obtain a list of games that that user owns. At the time of its creation there were over million Steam accounts, making the task of polling the entire list of games impractical. Instead, they opted to poll between 80, and 90, each day as to collect the game lists, and then used sampling statistics to estimate the total ownership of each game. Galyonkin was inspired by Steam Gauge to create Steam Spy. At the time, Galyonkin was a Senior Analyst at Wargaming. The collected data is processed nightly to create visualizations used on the site, and thus offers historical trends for games as well. As of September , Galyonkin continues to operate the site and has plans for several major features, alongside his current position as Head of Publishing for Eastern Europe for Epic Games. However, in April , Valve announced a change to Steam's privacy policies, giving users the ability to hide games, friend lists, and other elements of their provide as a means to aid in user privacy.
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Last month, Valve made changes to Steam's privacy settings which hid certain user information by default. Unfortunately, access to this data was crucial for respected stats site Steam Spy to function, and the service was essentially crippled as a result. Now, however, its future is looking brighter. Shortly after Valve's privacy changes were unveiled, Steam Spy creator Sergey Galyonkin announced that his service wouldn't " be able to operate any more ", later expanding on that in an interview with Eurogamer. Problematically for Steam Spy, Valve's adjustments meant that a Steam user's owned games were no longer publicly visible on their profile by default.
Steam spy
Valve have overhauled the privacy settings for Steam user profiles, letting us hide more data and setting more of it to be hidden from strangers by default - including the list of games you own. More online platforms should default to hiding personal data. We can now hide our playtime on games if we want too, so our pals can e. This does have the knock-on effect of locking out Steam Spy, the popular non-Valve site which scans vast numbers of public profiles to estimate how many people own a game and how much they play it.
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Sergiy Galyonkin, director of publishing strategy at Epic Games - and creator of Steam analytics website Steam Spy - has announced his departure from the Fortnite maker after nearly eight years, saying he is "not a good fit" for the "new version of Epic". Galyonkin's career in the games industry spans more than two decades but he gained renown after establishing Steam Spy in , a project he continued to run after joining Epic as Eastern European head of publishng in
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