stellaris relics id

Stellaris relics id

IDs refer to the internal names used by all assets within the game stellaris relics id. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems. Deposits that require a mining station cannot be added to celestial bodies that have deposits that require a research station and vice versa. Overlord holdings will not function if added.

Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some have a shorter one. Relics give large amounts of score, which can tip the balance in games with victory enabled.

Stellaris relics id

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Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some e. Relics give large amounts of score, which can tip the balance in games with victory enabled. The Relics Collected score for empires in the victory tab can be used to deduce which empire has relics. Minor Artifacts represent small artifacts left behind by ancient civilizations. Unlike all other resources, they are not gained passively at the end of each month but instead are gain in batches from events, special projects, or mainly, archaeological sites. Minor Artifacts are used in artifact actions and decisions. Researching the Arcane Deciphering technology also grants access to two Artifact Actions to find military or peaceful applications.

Stellaris relics id

Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some have a shorter one. Stellaris Commands. Console Commands Code Lists. Show command help. Hide filters. Crystal of Odryskia. Cybrex War Forge Ancient Relics.

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Exotic Gas Deposit. Class K Star. Ecological Protection resolution 2. Natural Engineers. Manufactorium Scrapyard. Inwards Perfection. Juvenile Nemma. Machine Interface Center. All Seeing Shard. Trawling Operations. Ether Drake Trophy.

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Living Metal. Intergalactic Directives resolution 3. Void Hive. Wetware Computer. Criminal Heritage. Ancient Particle Accelerator. Extremely Adaptive. Categories : 3. Technical Talent. Parliamentary System. Maw of the Toxic Entity. Numa's Breath. Augmented Intelligence. Ringworld Seam Damaged. Relics give large amounts of score, which can tip the balance in games with victory enabled.

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