swtor deception assassin guide

Swtor deception assassin guide

SWTOR 7.

From the murky depths of the dark side, the deception assassin emerges with a calculated plan. As the assassin presses the attack, force lightning accumulates within their double bladed lightsaber results in massive discharges that can ravage the assassins opponent before they even know what hit them. You can start playing Deception at level 1. To start playing Deception, you will need to first create a Assassin character, which can be played by Sith Warriors and Sith Inquisitors or even the Jedi Knight and Jedi Consular if you unlock the dark-side Combat Styles. Once you are ingame, press K on your keyboard to open the Combat Style tab, and choose Deception from the three options. This choice is not permanent, you will be able to switch between all three options by finding a rest location like a cantina.

Swtor deception assassin guide

This guide explains the best builds for Assassin DPS disciplines that are optimized to perform extremely well in solo content. The guide is up-to-date for Patch 7. Trash mob encounters rarely last more than a few seconds while boss fights and PvP typically last at least a few minutes, requiring you to make use of far more abilities. I believe this disconnect was responsible for making skipping trash via stealth and cheese such a popular approach to playing PvE in SWTOR. BioWare clearly understood this and mostly solved it by introducing extremely powerful new ability tree buffs and legendary implants that synergize with existing tactical items. These ridiculously potent effects form the basis of the solo builds and are able to exist without causing too many balance issues in group content because they are short-lived and only reliably trigger off of combat events that are fairly unique to and common when fighting trash mobs. Please refer to the 7. The Build Essentials are what I consider to be the core components that make the build viable. Without them, the build no longer accomplishes its primary function. In my opinion, this is one of the most powerful solo content builds in the whole game. However, the high damage output offered by this build is extremely short-lived and unsustainable because it consumes a ton of Force and relies almost completely on you constantly killing enemies and exiting combat. These Death Fields should be autocrits because of your Shadowcraft legendary implant, but be fast about activating your abilities because you only get autocrits for the first 6 seconds of combat, which is enough time to activate 4 abilities.

Enter the risky strategy of using Maul without its glowy buff Fade almost doubles your uptime of Force Cloak for which ease use grants an extra Recklessness, swtor deception assassin guide. You deal a small amount of additional energy damage to targets you critically hit with melee attacks.

Deception is particularly strong as a melee burst DPS class and is relatively easy to play though it has among the highest skill ceilings to maximize its DPS due to the RNG nature of certain aspects of its rotation. Assassins have strong utility for a DPS class. They can guard and taunt, they have a 4 second hard stun Electrocute , an 8 second soft stun Force Lift , an additional 2 second hard stun Spike , Force Slow, tank classes can pull certain targets for positioning, all classes have Overload as a knockback, and Deception Assassins can apply Force damage taken and armor rating debuffs to targets. Regarding mobility, Assassins have very strong mobility when needed. All of the spec abilities are instant. Assassins have a gap closer Phantom Stride, though it is buggy when not on level terrain , and Force Speed provides a great mobility boost on a very short cooldown 15 seconds with utility. Assassins have the best survivability of any class in the game.

SWTOR 7. The guide is up-to-date for Patch 7. Deception Assassins charge their saberstaves with static electricity using a combination of high-voltage Force lightning attacks and lightsaber swings. At any point, they can discharge this pent-up electricity to unleash devastation upon unsuspecting foes, though their saber needs to be fully charged in order to deal maximum damage. In terms of AoE, Deception offers basically nothing. If you want to do AoE, switch to Hatred or leave it to other specs. In terms of survivability, Assassins received minor nerfs. That said, almost all disciplines received some sort of survivability nerf with many being a fair bit more significant than what Assassins lost. BioWare will likely be making balance changes throughout the first few patches, so be sure to check back to this guide after each update. You can check at the top of the guide to see if the guide has been updated for the most recent patch.

Swtor deception assassin guide

As of right now, i only have 2 main set pieces and the basic war hero light saber. Take into account this will take some time because my school demands a heavy schedule. I will not make any stat recommendations yet, seeing as i cannot vouch or give suggestions for something i am not up to date with. I generally aim to get once piece per week which already is quite hard. Once i do i will re read the guide, and add updated parts to give the most up to date info on the deception spec.

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Sorcerer Lightning Madness Corruption. It offers the greatest single-target DPS increase out of all the options available. Stealth This is a toggle ability that lets you enter stealth when out of combat. I have opted to explain the priority system before going over the openers because you will need to understand the priority system in order to properly execute the opener. Expansion Expansion Legacy of the Sith 7. Taking more than 1 GCD at the absolute most is as much as is allowable to make this tactical worth using. The Death Knell 4-piece set bonus reduces the cooldown of Recklessness by 15 seconds and each time a Recklessness charge is consumed i. Recklessness will give three stacks of the buff needed for Discharge. Most of the time, Ball Lightning will be your highest priority ability because you want to use 3-stack Discharge as often as possible. Ball Lightning continues to have a very high priority behind only Voltaic Slash to keep Voltage stacks up and Discharge when at 3 stacks of Static Charges.

Nerve wracking is pretty much worthless in pve, 1 point in Insulation for filler, entropic field should be filled out. In my test Electric Execution fell short of dps compared to Torment due to helping managing force.

As such, this means that using Recklessness then Force Cloak will reduce its cooldown to around 5s or so such that it is almost immediately off cooldown again. You may have noticed that this opener does not make use of several optimizations of the other openers including building Voltage before pulling and being efficient with Discharge and Recklessness; there are good reasons for this. I will not be writing out ability descriptions and I will only be transcribing the components of discipline passives that directly relate to the ability and rotation. Standard and weak enemies are additionally knocked down for 3 seconds. Adrenal: Critical Attack for Dxun only. Use these abilities to help yourself stay alive. Maul should primarily be used when glowing due to Duplicity. Patch 7. Information about your use of this site is shared with Google. Almost everyone should buy the blue augments because they provide the greatest bang for the buck, but you do have multiple options:. Does not break stealth. Lasts 45 seconds.

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