tactics ogre weapons

Tactics ogre weapons

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It should be noted that while any class can use any weapon they also have a favored weapon type, that unfortunately the game doesn't offer any clue on which type matches which class. Using an ideal weapon type grants bonuses to damage and accuracy for weapon attacks. Melee weapons. The most varied in terms of numbers and elements. For the sake of reference, daggers are separated in their own table.

Tactics ogre weapons

Oz: I don't know why I'm helping you, but shucks Before I say anything about the actual weapons though, I want to discuss the basic information related to the weapons throughout the game. First of all, each weapon belongs to a certain "element. Now each character in the game has a certain level of defense against each element. This defense depends on the character's guardian element, which can only be Fire , Earth , Water , or Wind. A character has slightly better defense against attacks which are of their guardian element, and slightly worse defense against attacks of the element opposite of their guardian element Fire vs. Water or Earth vs. Wind , for example. They usually have an average level of defense against the other elements. One can slightly increase their defense against an element by equipping a weapon belonging to the opposite element; Physical type weapons have no opposing element, so they usually do not provide any special elemental defense.

Furthermore, the dirk's light weight makes it a great choice for players all around. Two-handed swords -very niche, they dont really excel at any one thing, though they do have the fastest damage scaling deathblow, which makes up for their tactics ogre weapons slow speed at high levels.

Tactics Ogre: Reborn is a proper RPG in the sense that it gives you the full creative freedom to make your own builds. You can customize your characters in various ways, from armor and weapons to skills and finishers. Weapons, in particular, can be a tricky subject for this game. There are two main types of weapons in the game, melee and ranged. However, in those selections, there are even more sub-types that can be quite a lot to take in. One of the main advantages of the Baldur Bow is that it does not require a high weapon rank to use. Not only does this weapon boast boosted stats, but it also has a chance to silence enemies on hit.

Tactics Ogre: Reborn is a proper RPG in the sense that it gives you the full creative freedom to make your own builds. You can customize your characters in various ways, from armor and weapons to skills and finishers. Weapons, in particular, can be a tricky subject for this game. There are two main types of weapons in the game, melee and ranged. However, in those selections, there are even more sub-types that can be quite a lot to take in. One of the main advantages of the Baldur Bow is that it does not require a high weapon rank to use.

Tactics ogre weapons

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Glow Ball inflicts Fire element damage on a single target. Mildain 's initial weapon upon recruitment in Chapter 3. Only gunners can actually shoot guns--all other classes just attack with the physical gun like a sword, claw, etc. ThugHeart 13 years ago 5 Swords - Decent. This combination of high attack power and elemental resistance makes it a formidable weapon against any opponent. That sure was a long story, but let's move on to hammers. Abyss is a Dark element spell which reduces a target's HP by a percentile amount. Dropped by a Tiamat in Hell Gate Random battle. Range is affected by altitude, at high ground they're nigh unstoppable, but on low ground they can barely reach targets. This defense depends on the character's guardian element, which can only be Fire , Earth , Water , or Wind. Axes are only for the strong--and here they are:. Now each character in the game has a certain level of defense against each element. How do you know if you are on the law or chaos route?

Canopus will join your party very early on in Tactics Ogre: Reborn , and he will remain one of your best performers throughout the entire game. He has the ability to fly and great offensive stats, both physical and magical, in his base class, Vartan. As you get further into the game, your build diversity and options open up considerably.

Rending gale finisher is nice; it's a double hit. For the sake of reference, daggers are separated in their own table. As such, it can only be obtained in the post-game content , specifically in the Palace of the Dead. It can be used by a number of different classes, which makes it a versatile weapon to have, but it's best when used by melee-focused classes like the warrior, terror knight, white knight, lord, and buccaneer. Cross Bow - Despite what many people say this weapon is extremely good. Spears - decent ranged melee weapon and learns an aoe finisher as well as an 3 hit one, Not as much damage as an Cross bow though. But it can be done--after she is saved, she will run off because she does not want to work under someone who can "justify murdering innocent people. There are only three guns in the game only two if Kachua survives the events at Banisha Castle in Chapter 4 , so don't change too many characters into gunners, since they can't change back. Their purpose is not to deal damage but to increase the INT of units, and they're light enough to be safely wielded by any class. In fact, the only two-handed hammers are the Balder , Power , and Dark Hammers.

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