the dark descent walkthrough

The dark descent walkthrough

The Aliens: Dark Descent story unfolds as you deploy your Marines to various places on the surface of Lethe. As you work to liberate civilians from the large open levels of Lethe, you'll need to battle your way through hordes of Xenomorphs and rogue operatives from the insatiable Weyland-Yutani Corporation, the dark descent walkthrough.

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The dark descent walkthrough

Back at the main menu, start a new game on normal again and we are ready to begin to real playthrough. As soon as you start, turn around, head through the door behind you and pick up the first tinderbox — T 1. Exit the room and turn right, down the hall and turn right again. Enter the hallway on your left, past the knight statue. Enter a door to your right and find T 2 in there. Directly outside this room is a wardrobe with another tinderbox — T 3. Continue down the hall and check another wardrobe on the right for T 4 before heading up the stairs. Head left and up the stairs and along the winding path until you reach another hallway with some rooms. Enter the first room on your right and find T 5 at that back on some shelves. Exit this room and head straight down the next set of stairs on the left side of the hall and through the door to Old Archives. Once in Old archives, head right around the corner and enter the first door on your right. Check the shelf opposite the stairs for T 6 and T 7. Head out and to the right, then through the next door to your left. Pick up the lantern on the floor, then look in the chest on the left for T 8.

Continue on this hallway, just remember where our hiding place is.

Aliens: Dark Descent delves into the dark abyss of horrific exploration and nerve-wracking decision making. The Prologue is an introduction to Aliens: Dark Descent. There is no plot, nor are there any collectibles in this chater. Dead Hills is the first mission after the Prologue. You are to visit one of the alien-filled colonies and rescue the civilians from danger. Bring everything you gathered during the Prologue. In this chapter, you have to liberate hostages from a group of enemies and find a comm repeater.

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The dark descent walkthrough

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Bring a Sniper equipped Recon Marine with the Sniper Upgrade and a couple of mines to distract the enemies and kill them quietly from a distance. Run straight down the hall and through the door. At the end of it all you should see the gate. Continue moving along the platform and cross the bridge. Get out of that cell and continue moving. Enter it and then pull the lever! At the fork there's a sign that tells us "Storage" is to the right. The liquid inside will start to pour out. Enter the room, wow it's beautiful! Grab it and you'll have the Remains. Then turn around and walk over to the fireplace. Next to the two barrels that were blocking the door from before you should see a crank. Turn left and head towards the fireplace at the end. At this point, turn left and move along the edge to your right.

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Close it up and pull the lever. Head over to the pedestal and use the tar on it. They just both want to survive from the shadow, and they can do whatever it takes to make sure of this. Go into the room to your left. Turn to your right and you'll find a door that won't budge and the padlocked door from the Southern Block. To the right are two control panels with one lever each. The many areas of Castle Brennenburg warning spoilers. This dark descent has almost reached its close. On the ground, you'll find some balls of coal. Exit it and turn to your left.

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