War thunder infantry
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Unlike the combat vehicles testing, we decided to start with the top-tier units of the infantry line-up, featuring the most advanced soldier equipment, which is a prospective of modern warfare trends. According to many military experts, combat exoskeletons will become the most likely development of infantry equipment in future. Urbanized terrain, as the main battle arena of modern warfare, as well as the need for a soldier to use heavy weapons and high classes of armor protection, require from a modern soldier capabilities that go beyond abilities of the unassisted human body. A powered exoskeleton will allow the soldier to operate a wide arsenal of small arms and heavy weapons, use anti-tank and anti-aircraft weapons as a firearm, and stay able to move fast and high. The wearable ammunition load and the weight of equipment become incomparably large towards an ordinary infantryman, while the dimensions of the soldier remain small, and the speed of movement significantly increases. The first prototypes of combat exoskeletons are already being tested in modern wars and the prospects for their development are very optimistic. Read more on event here.
War thunder infantry
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. War Thunder Store Page. Global Achievements. Novastorm View Profile View Posts. Events , sometimes decide the future of games, i just hope thats only an event and out of the board. If you on the future add infantry , you will lose your best playerbase. Oldguard here , with alot of oldguard squadrons friends , no one wants infantry added here. Do that and game will die for sure.
Global Achievements. Infantry, like helicopters and submarines, cannot be properly balanced in a game like this.
Via a hotkey toggle you could swap between your vehicle and the rts control mode. Infantry can not capture a point with an active enemy tank presence under any circumstances. The vehicle could act as a resupply point for the squad and as a revive point to carry wounded soldiers to. Each fireteam will posses unique abilities tied to the soldiers in that selection, ensuring the abilities such as laying mines, anti-tank launchers, anti-air, medic, radio operator etc, are all linked to a specific soldier in the squad. The infantry could be customized by picking between pre-determined squad configurations accessible in the modifications screen.
It was introduced in Update "New Power". The M is best played as an ambush-sniper. Take full advantage of the vehicle's mobility to get to sniping positions first and avoid open areas when you can. With the M's unmanned turret, it is best used at a hull-down position. The M is also vulnerable to the overpressure mechanic and has inconsistent and poor armour which means that you should approach all enemies with caution. When the opportunity presents itself, it is always best to double back or reposition and fight your enemy in a position fight. The M performs rather poorly in urban combat since it is a large vehicle.
War thunder infantry
You will also be able to use a preset of ground vehicles and helicopters. Each stage containing a reward can be unlocked by earning 40 mission points during the specified two day period. New stages will be available at GMT on April 2nd, 4th, 6th, 8th, 10th, 12th, and 14th. Recent April events have always been either futuristic or straight up fictional is kinda sad to be honest. I do missing the old funny events where we can have a good laugh playing it like the little pony, pirate ships my personal favorite or even the Gaijira. I find this kind of mode with OP futuristic weapons and just killing each other is the same as base game without any good humor in it.
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To save our mother Earth from any alien attack From vicious giant insects who have once again come back We'll unleash all our forces, we won't cut them any slack The EDF deploys! As a separate mode I truly think it could add some awesome gameplay to helis and apcs. The infantry could be customized by picking between pre-determined squad configurations accessible in the modifications screen. Some geospatial data on this website is provided by geonames. Its another good bit of fun for a while but the 40k points is just ridiculous. This is the quintessential example of feature creep in a video game. Store Page. All rights reserved. We don't know where the missile is, but It knows where it is at all times. I do not think people want war thunder to become matches of entirely rts gameplay. The vehicle could act as a resupply point for the squad and as a revive point to carry wounded soldiers to. I should just do their own thing when once exit your vehicle. Urbanized terrain, as the main battle arena of modern warfare, as well as the need for a soldier to use heavy weapons and high classes of armor protection, require from a modern soldier capabilities that go beyond abilities of the unassisted human body. Basically at any time you could be blasted from multiple point blank directions by AT weapons you never knew were there. Comments Comments will be premoderated.
Unlike the combat vehicles testing, we decided to start with the top-tier units of the infantry line-up, featuring the most advanced soldier equipment, which is a prospective of modern warfare trends. According to many military experts, combat exoskeletons will become the most likely development of infantry equipment in future.
To destroy helicopters, lightly armored ground vehicles and enemy troops, the MANPADS operator is equipped with a heavy machine gun pod. If you on the future add infantry , you will lose your best playerbase. Ames View Profile View Posts. As such, your soldiers should have a degree of automation to them when outside of the rts control screen and controlling the vehicle. Truthfully despite reading and considering your entire post I still think they sound like a wonderful addition to the game. Exo-suits According to many military experts, combat exoskeletons will become the most likely development of infantry equipment in future. The infantry could be customized by picking between pre-determined squad configurations accessible in the modifications screen. I mean they would still move to capture the closest objectives; they would just do it on their own as opposed to you telling them to do so. I would also include motorized as well as mechanized. When I saw this I instantly went to uninstall the game and then I saw it was a joke. I am not convinced by any arguments yet that it would be game breaking in a limited implementation capacity like I have described.
Prompt, where to me to learn more about it?
I think, that you are mistaken. I can prove it.
I join. It was and with me. Let's discuss this question. Here or in PM.