Wayland game
For games with Clausewitz Engine, it is possible to run them in Wayland with the following launch options:. Tested on Arch Linux. You need to install sdl2 package before doing this, wayland game. Sorry, something went wrong.
This post will challenge that assumption and see how the current state of gaming on Wayland is, with a focus on KWin, KDEs compositor. When talking about gaming on Wayland what often comes up is increased latency in comparison to uncomposited X, because of compositing and forced VSync. Before going into how good or bad latency really is on Wayland, some explanations on what all those things actually mean are in order. What we have influence over with X and Wayland are input routing latency and presentation time. While input routing latency is usually trivial, presentation time is not. To understand how and why you first have to know how images get from the GPU to the display. The GPU sends some image to the display, beginning from the pixel on the top left and going through them line by line.
Wayland game
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As so often with these things, it comes down to requirements and trade offs. Added support for Wayland on Linux.
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From v6. The launcher will then download wine-wayland, dxvk and mangohud from Github and run games without system-wide installation of wine-wayland. This version is automatically built via Github Actions. After installation, refer to the section below on how to configure games for the wineland launcher. It is automatically built via Github Actions.
Wayland game
Wayland is a replacement windowing system for Linux distributions. It replaces the aging X11 standard. Because it requires applications to be modified to work with it, adoption has been slow so far.
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Sign in Sign up. In order to counteract this, applications additionally synchronize their rendering to the display where possible - they only render one frame for every time the display updates. I'm using sway. What we have influence over with X and Wayland are input routing latency and presentation time. Why does it wait and do nothing you might be wondering? Things like rendering multiple screens with different refresh rates, with variable refresh rate, with multiple threads and pretty much any graphics API are possible, which allows for many more features. Copy link. There is another big reason, another limitation of X the handling of multiple monitors. It should make direct scanout work with most applications in most situations allowing to disable VSync, for applications and, if practical, also globally. Wayland What does do Wayland differently?
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IPlayZed commented Oct 17, What does do Wayland differently? If the application updates slower than the display then this can also cause stutter, as the time it takes for content to reach the display varies frame by frame. I personally will keep on using Wayland and leave the global frame rate limit of enabled - the computer makes less noise and heat that way, while the latency is very much low enough for me to not notice it. Added support for Wayland on Linux. While you can choose the GPU KWin will use with an environment variable, that is not exactly user friendly. This post will challenge that assumption and see how the current state of gaming on Wayland is, with a focus on KWin, KDEs compositor. Game start but with XWayland. There are workarounds for this problem but none of them can remove all problems at the same time. These two programs are usually combined into a single one that does both window management and compositing. Essentially Wayland compositors take care of everything the X server, a window manager and X11 compositor would do together. If that still doesn't work, I consider that the game is not going to work with Wayland.
It is a shame!