dead space wikipedia

Dead space wikipedia

The franchise's chronology is not presented in a linear format; each installment in the Dead Space franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and dead space wikipedia. Primarily set in a 26th century science fiction universe featuring environments, dead space wikipedia, weapons, and characters typical of the genre, the Dead Space franchise centers on a series of video games beginning with the release of the first Dead Spacewhich centers dead space wikipedia starship engineer Isaac Clarke and mutated undead horrors that surround him.

In the research facility on the planet Phablos, a virus is created in a botched experiment which turns those infected into monsters. An emergency distress call is sent from the lab. A spacecraft crewed by Commander Steve Krieger and robot sidekick Tinpan respond to the emergency call from the planet, but their craft is attacked and damaged on the way to Phablos. Upon their arrival at Phablos, those in charge of the laboratory explain that they have managed to contain the virus. Krieger accepts the lab's claims and begins repairs on his ship.

Dead space wikipedia

Dead Space is a media franchise created by Glen Schofield. The franchise is focused around a series of survival horror video games, the franchise was produced by Visceral Games formerly EA Redwood Shores , and published by Electronic Arts from to The series began with the titular first title , and was followed by two direct sequels; Dead Space 2 in , and Dead Space 3 in Following the cancellation of a planned fourth entry, the series remained dormant until the announcement of a remake of the first game. The series covers three mainline entries released for PlayStation 3 , Xbox and Microsoft Windows ; and multiple spin-off titles on other platforms co-developed with external studios set before or between the main games. To complement and expand upon the games' narratives, the team and Electronic Arts created a multimedia franchise covering animated movies and printed media, collaborating with several studios and creators. Each of the main games also received soundtrack albums of its music, composed primarily by Jason Graves. The original Dead Space began production in at Visceral Games then EA Redwood Shores ; the aim of creator Glen Schofield was to design the most frightening survival horror experience possible at the time, drawing inspiration from the Resident Evil 4 , and a range of movies including Event Horizon and Alien. Alongside the original video game, the developers and publisher decided to expand the narrative into a comic series of the same name and an animated film which acted as prequels to the game's plot; this approach was described by Electronic Arts as "IP cubed". Evenson also penned two prequel novels set centuries before the first game; Dead Space: Martyr in and Dead Space: Catalyst in The series' music was primarily composed by Jason Graves , who drew inspiration from the work of Christopher Young and focusing on blending the music with the game ambience. Contents move to sidebar hide. Article Talk. Read Edit View history.

Archived from the original on October 5, dead space wikipedia, While exploring and repairing the damaged IshimuraIsaac briefly reunites with Nicole and meets Cross, who is trying to find Temple and kill a giant Necromorph called the "Leviathan" that threatens to poison the Ishimura ' s oxygen supply. A spin-off within the Dead Space series, the game is dead space wikipedia after the events of original Dead Space and prior to the events of Dead Space 2 and shows how the Necromorph outbreak began and spread through the Titan Sprawl.

It is the third and final main entry in the Dead Space series. The game's story follows player-character Isaac Clarke and his allies as they explore a frozen planet, Tau Volantis, to discover the origins of the growing threat from their enemies, the Necromorphs. Players control Isaac and explore the environment, solve puzzles, and find resources, while fighting Necromorphs and hostile humans called Unitologists. The game supports online cooperative multiplayer sessions in which a second player takes the role of new character John Carver. Production of the game began in after the release of Dead Space 2 ; the sequel was initially planned as a horror-focused experience but demands from Electronic Arts resulted in the introduction of action elements, the de-emphasis of horror themes, and the introduction of microtransactions. The gameplay was adjusted based on the new setting, and the story was written to close out the series and explain the remaining mysteries of the Necromorphs. Composers Jason Graves and James Hannigan wrote the game's score.

Dead Space 2 is a survival horror game developed by Visceral Games and published by Electronic Arts. The second mainline entry in the Dead Space series, set on the Titan -based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs. The game included a competitive multiplayer , with the Sprawl's security forces fighting teams of Necromorphs. Pre-production began in , immediately following the release of the original Dead Space. The storyline, alongside building upon and expanding the series lore, focused on Isaac's deteriorating mental state, with classic nursery rhymes being used as motifs playing into the narrative and Isaac's visions. The gameplay was adjusted based on feedback from players and the team's experience, in addition to making it faster-paced and having more overt action elements. Multiplayer was included as a separate mode based on both fan feedback and requests from Electronic Arts.

Dead space wikipedia

The franchise's chronology is not presented in a linear format; each installment in the Dead Space franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and novels. Primarily set in a 26th century science fiction universe featuring environments, weapons, and characters typical of the genre, the Dead Space franchise centers on a series of video games beginning with the release of the first Dead Space , which centers on starship engineer Isaac Clarke and mutated undead horrors that surround him. A central theme in the games is the fictional cult religion "Unitology" and its fanatical adherents, who believe that information about an alien artifact called the "Marker" is being suppressed by "EarthGov", the central political administration of Earth. Their primary goal is to use the Marker as a means to bring about the "Convergence", or complete destruction of humanity , with the Marker and its malevolent influence being the source of the undead monsters encountered by the series' protagonists. The Dead Space video game series has been positively received; the first game in particular won a number of industry awards for the varied elements of its gameplay and development, and is often regarded as one of the best video games of all time by critics. From a commercial perspective, EA considered the video game series as a whole to have underperformed. After the financial disappointment of 's Dead Space 3 , no further media for the franchise was produced until a remake of the first game was developed by Motive Studio and released on January 27, Systems engineer Isaac Clarke joins a search and rescue team for the USG Ishimura , which had gone radio-silent, after receiving a message from his girlfriend Nicole. Their ship suffers damage when attempting to dock with the Ishimura ; while the rest of the crew assess the situation and search for a means to leave the Ishimura , Isaac explores the ship to look for Nicole. The ship is overrun by Necromorphs, forcing Isaac to defend himself by weaponizing his mining tools and "Resource Integration Gear" RIG spacesuit capabilities.

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First release schedule was announced for early and the developers hinted at another preview of the game in the near future. Computer and Video Games. Retrieved May 29, Archived from the original on July 17, Digital Spy. Unitology was founded in the name of original researcher Michael Altman. Computer and Video Games. Archived from the original on March 3, This is one of the most immersive experiences available on the platform. After reading up on the Chicxulub crater , Schofield wrote the original Marker as the object which caused the crater, and built Unitology around it. Retrieved October 21,

Dead Space is a survival horror game developed by Motive Studio and published by Electronic Arts. It is the first release in the Dead Space series since 's Dead Space 3.

Archived from the original on June 29, At launch, multiple DLC items were sold separately from the microtransaction systems, and tied into the crafting and upgrade systems. Archived from the original on April 16, The respiratory dead space". Ellie, with the help of Earth Defense Force Captain Robert Norton, discovers evidence that the planet Tau Volantis is the Marker homeworld; she sends Norton to recruit Isaac, kicking off the events of the third game. Following the cancellation of a planned fourth entry, the series remained dormant until the announcement of a remake of the first game. March 14, The game received praise for its atmosphere and gameplay, but critics and players questioned its shift towards action. Alongside the original video game, the developers and publisher decided to expand the narrative into a comic series of the same name and an animated film which acted as prequels to the game's plot; this approach was described by Electronic Arts as "IP cubed". In the backstory, resource-starved humanity experimented with an alien artifact called the Black Marker, which triggered dementia and mental illness, and changed corpses into monsters called Necromorphs. All menu interfaces are diegetic , produced by the character's "Resource Integration Gear" spacesuit for ease of communication with other characters. In , Shout!

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