dissidia nt

Dissidia nt

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It is the third game in the Dissidia Final Fantasy series, the first to be team-based, and the first not released for the PlayStation Portable. Tetsuya Nomura returned to design the characters, while Takeharu Ishimoto provided the score. The story centers around the conflict between the goddess Materia and the god Spiritus , who have summoned warriors to fight for them against the other. Battles are three-versus-three and take place in three-dimensional stages based on locations from the Final Fantasy series. Players select characters from one of four different classes Vanguard, Marksman, Assassin or Specialist and pit them against the other team. The last major update for the console version released on March 5, , with the arcade version getting it on February

Dissidia nt

The game is a follow-up to Dissidia Final Fantasy and Dissidia , released for PlayStation Portable , and similarly allows players to battle one another using many characters from the Final Fantasy series. The game is a console port of the Japanese arcade game Dissidia Final Fantasy , [b] [3] and was released worldwide in January Dissidia Final Fantasy NT' s battle system was redesigned from the ground up, though some elements from the previous titles have been retained. Characters are divided into four combat classes: power-based Vanguards, agility-based Assassins, range-based Marksmen, and unique trait-based Specialists. Characters can perform Brave attacks, which increase the player's Bravery level based on the amount of damage done. If an opponent is attacked while their Bravery is at zero, a Bravery Break will be triggered, giving the player a substantial Bravery boost. Players can also perform HP attacks that will do direct damage to an opponent based on their current Bravery level. Using HP attacks will reset the player's Bravery back to zero, forcing them to perform more Brave attacks before they can directly attack their opponent again. Unlike past Dissidia titles, NT places a focus on three-on-three combat, with players actively controlling one character while the in-game AI controls the other two. When a character is defeated, a segment will be removed from their team's Party HP meter; when the meter is depleted, the team loses the battle. Energy from the Stamina meter is expended when the player performs a dash or dodge to limit overuse; the meter will quickly recharge if the player remains on the ground for a short time. Players can use their shield or dodge to defend themselves, though the shield will deteriorate over time. Players can also fill their Summon gauge by attacking foes or destroying Summoning Crystals. By filling their team's Summon gauge, players can perform summons to call one of seven creatures such as Ifrit or Bahamut to attack their enemies, as well as grant passive buffs to the player's team. These involve each team being given a large crystal to protect, which their opponent must attempt to destroy; the team whose crystal is destroyed first loses the battle.

It is the third game in the Dissidia Final Fantasy series, the first to be team-based, and the first not released for the PlayStation Portable. February 13, dissidia nt, Dissidia Characters.

Sign in to add this item to your wishlist, follow it, or mark it as ignored. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Allows you to use Tifa Lockhart and equip her with the following items. In the Free Edition, you can play online and offline battles with four pre-selected characters. The characters change weekly. Story mode is not available in the Free Edition.

Dissidia NT continues the story to its conclusion. The game retains many aspects from the original PSP games while reworking them to fit a multiplayer team environment. The newest addition is the new three-on-three combat system, allowing up to six players in teams to fight against one another. Another addition is the EX Skills, which serve as buffs and debuffs for allies and enemies, building on the party dynamic of the traditional Final Fantasy series. Each character also has a single EX Skill unique to them, based on abilities from their home games or enhances their playstyle in some fashion. Summons are now expanded into have a physical presence on the battlefield as a fourth party member for the team while at the same time granting buffs to their party. The Summon gauge is filled by dealing or receiving damage but this process can be hastened by attacking Summon Cores that periodically appear.

Dissidia nt

First things first: this really isn't the Dissidia you might know from the series' PSP days. Dissidia Final Fantasy NT, which sees Square Enix and Team Ninja teaming up for the return of the all-stars arena fighting series, boasts little of the verticality of the originals, and the RPG elements are toned down until they're almost non-existent. It's a three-on-three fighter now, rather than offering up the one-on-ones of the originals, and the results are fairly messy too. The story mode - and, indeed, much of the single-player content - has been pared back until it's pretty much inconsequential. If you're coming to this expecting a continuation of a series we last saw back in , it's sure to be something of a disappointment. As a package, it's more than a little slim. The story mode, as it is, has you earning Memoria elsewhere before you spend that currency to effectively unlock cutscenes - and, on occasion, you're allowed to play the game too. The tutorial, as it is, is functional at best, giving you a dry laundry list of Dissidia Final Fantasy NT's myriad systems and leaving you to figure out how to piece them together. Perhaps it's best, then, to put aside any expectation of this being a fulsome follow-up to the original brace of Dissidia games, and instead consider it on its own terms. Indeed, Dissidia Final Fantasy NT is built upon a quaint premise you don't come across so much anymore: the arcade port, a concept that pretty much died along with the arcade as a popular destination to while away a Saturday afternoon.

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Tidus Yuna Jecht. Try again! Archived from the original on July 11, Square Enix ; Koei Tecmo. Although we can't match every price reported, we'll use your feedback to ensure that our prices remain competitive. Dissidia Final Fantasy NT. Would you like to tell us about a lower price? Trade-In and save. It come out on the screen unrecognizable. Snowfield Stage. You can return the item for any reason in new and unused condition: no shipping charges Learn more about free returns. Points Shop Items Available. Show details Hide details. Thank you for your feedback.

The game is a follow-up to Dissidia Final Fantasy and Dissidia , released for PlayStation Portable , and similarly allows players to battle one another using many characters from the Final Fantasy series. The game is a console port of the Japanese arcade game Dissidia Final Fantasy , [b] [3] and was released worldwide in January Dissidia Final Fantasy NT' s battle system was redesigned from the ground up, though some elements from the previous titles have been retained.

I tried turning off all the voices and music to enjoy it, because every sound or song makes me cringe. Secure transaction. Free Edition lacks the full game's Story Mode; and only four characters are available to play, who change weekly. Although we can't match every price reported, we'll use your feedback to ensure that our prices remain competitive. Scene: Departures. The effect disappears as the summon is dismissed after 30 seconds. Other Sellers on Amazon. These involve each team being given a large crystal to protect, which their opponent must attempt to destroy; the team whose crystal is destroyed first loses the battle. No minimum to No maximum. Steelbook Brawler. HP Attack will inflict damage equal to the player's current Bravery. June 7, Christopher Corey Smith.

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