How to beat night 4 sister location
This is where it gets tough: you need to keep the marionettes and minireenas from killing you by tightening the spring lock bolts on the right and left sides. When they go red, the locks are about to break and you need to tighten them immediately.
Got Discord? Join our Discord here! Were you looking for The Springlock Suit that the player is stuck in on this night? Unlike the other nights, the player begins this night in the Scooping Room rather than in the elevator , and as such does not interact with HandUnit at the beginning of the night. HandUnit does not instruct the player on this night, but instead Circus Baby instructs them.
How to beat night 4 sister location
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. Please see the instructions page for reasons why this item might not work within Five Nights at Freddy's: Sister Location. There are a lot of night 4 guides, well Note, there is a LOT to read in this guide. I wanted it to be comprehensive so I didn't miss much out. This item has been added to your Favorites. Created by. Guide Offline. Languages: English.
Guide [author] 28 Dec, pm.
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Night 4 is pretty much impossible.
This is where it gets tough: you need to keep the marionettes and minireenas from killing you by tightening the spring lock bolts on the right and left sides. When they go red, the locks are about to break and you need to tighten them immediately. You will lose track of the number of times this happens. The locks are fully tightened when the white dot is all the way at the top-center point. This makes for a tense back and forth where you have to decide when to wiggle and when to tighten based on how far an enemy has gotten up the sides. You have to work very fast to tighten the locks. You just have to shake loose the ones crawling up on the left and right sides. The side marionettes crawl at a slow pace, so make sure all your spring locks are tightened before you start shaking. It will take a few tries, but when you get down the groove of tightening on one side, shifting to the other, and shaking just before the kill screen, you will eventually pass this insanely hard FNAF Sister Location night 4 puzzle!
How to beat night 4 sister location
And if you thought moving game locations means you'd finally get a chance to eat lots of pizza, play skeeball, and gorge on arcade games, well, we have some bad news. Five Nights at Freddy's: Sister Location is still populated by angry animatronics, it's still drowning in dark secrets, and there's still an excellent chance you're going to die. Over and over. Sister Location actually features some new animatronics for you to make friends with warning: Don't get too close , plus each night actually involves surviving a different game. No longer do you repeat the same actions over and over across the course of a week. Sister Location's hardest minigame takes place on Night Four, when Baby stuffs you in a Springtrap suit. If you've played Five Nights at Freddy's 3, then you know what this entails.
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There's no reason to ever release the mouse button during this night. As the night progresses, Minireenas will begin climbing inside the suit, which will speed up the springlocks. At this point, the springlocks are very fast and focusing on keeping them wound is more beneficial, while shaking more than likely will cause a game over. Just watch the vid I put. Now that you have your starting position, wind that lock to twelve or one o'clock. Scott Cawthon Leon Riskin Scottgames. I let them climb really hight up before wiggling. This seems to be normal, unfortunately.. As the night proceeds, it will become harder and harder to keep them at 1 o'clock, and you will find that you are winding them all to 3 o'clock, then 6 o'clock, then o'clock, until eventually you are struggling and keeping all of the gears at o'clock near the end. Store Page. A Minireena crawling through the middle of the springsuit.
At least until you get up to Night 4 and realize that Scott Cawthon had absolutely no plans of letting you off easily. The only way to keep alive is to shake them off while also keeping the 10 springlocks located around the mask wound up. This is done by holding down the left mouse-button over them.
A Minireena jumpscaring the player from the Springlock suit from Night 4. View mobile website. The first attempt was with very bad starting dials, and I'm not sure what killed me. The piece of Metal that flies out of Ballora while being scooped. Attack Roomba 28 Dec, pm. Exception: If it's past 4am, start checking, and when Ennard says Hello. You should be dying only to battery fails until you get the power conservation down. Per page: 15 30 This makes for a tense back and forth where you have to decide when to wiggle and when to tighten based on how far an enemy has gotten up the sides. Install Steam. Whatever happens, don't let any gear hit 12 o'clock, as that is game over. Just watch the vid I put. So towards the end, you will have to focus on not getting a gameover, which means not letting a single gear reach 12 o'clock. Employee 2— What happened to it this time?
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