Psychic crush 5e
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School necromancy [ mind-affecting ]; Level psychic 5. Casting Time 1 standard action Components S. Range close 25 ft. Using your psychic power, you invade the mind of the target and tear it asunder, causing massive internal damage to both its mind and body. If the target succeeds at the initial Will save, it is sickened for 1 round.
Psychic crush 5e
Psychic Focus. Psionic Blast 1—7 psi. As an action, choose one creature you can see within 60 feet of you. The target takes 1d8 psychic damage per psi point spent on this ability. Ego Whip 3 psi. The target must make an Intelligence saving throw. On a failed save, the creature takes 3d8 psychic damage, and it is filled with self-doubt, leaving it able to use its action on its next turn only to take the Dodge, Disengage, or Hide action. On a successful saving throw, it takes half as much damage. Id Insinuation 5 psi. On a failed save, the creature takes 5d8 psychic damage, and it goes into a fury, as its id runs rampant. On its next turn, it can use its action only to take the Dodge or Attack action.
Unearthed Arcana. Using your psychic power, you invade the mind of the target and tear it asunder, psychic crush 5e, causing massive internal damage to both its mind and body. Anime Planet.
You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. The target must make an Intelligence saving throw. On a failed save, the target takes 12d6 psychic damage and is stunned for 1 minute. The stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the spell ends on the target.
You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. The target must make an Intelligence saving throw. On a failed save, the target takes 12d6 psychic damage and is stunned for 1 minute. On a successful save, the target takes half as much damage and isn't stunned. The stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the spell ends on the target.
Psychic crush 5e
You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. The target must make an Intelligence saving throw. On a failed save, the target takes 12d6 psychic damage and is stunned for 1 minute. The stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the spell ends on the target. Spell Lists. Sorcerer , Warlock , Wizard.
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You should be logged in to clone a site. Patreon Supporters. Social Media Facebook Page. A pointer is a short summary that points to published material. Watch headings for an "edit" link when available. On a failed save, a target takes 8d8 psychic damage and is stunned until the end of your next turn. RightHand Robotics. Click here to toggle editing of individual sections of the page if possible. UA Fighter, Rogue, and Wizard. This material is posted under the fair use clause of copyright law. You should be logged in to clone a site. Toggle navigation. Namespaces Page Discussion.
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Anime Planet. This web page is Not in any way, shape, or form affiliated with the owner s of any copyright material presented on this page. If you want to discuss contents of this page - this is the easiest way to do it. The Unofficial Description and any notes are licensed cc-by-sa. Anime Planet. This information is deprecated. It is presented for playtesting and to spark your imagination. On a failed save, the creature takes 3d8 psychic damage, and it is filled with self-doubt, leaving it able to use its action on its next turn only to take the Dodge, Disengage, or Hide action. You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. You can increase the damage by 2d8 if you spend 1 more psi point on this ability. Psychic Blast 6 psi. Join Our Discord! Share on.
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